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View Full Version : I finally realized what makes choops so lame online:


illsmak
April 20th, 2007, 10:03 AM
Team unity. Unfair advantage from the start. Online each team should start with like 4 bars or whatever and depending on how you play it'd go up and down. FLA having like 6 bars unity plus being an awesome team... it's hard to match up unless you pick another super diesel team, and personally I don't find that enjoyable.

Peace

-Smak

AnTLiL20
April 21st, 2007, 09:29 AM
Team Unity is what makes Choops a very good game.

FLA has there 6 bars because they deserve it(returning their entire starting 5 who play great together)...

As opposed to a team like UCONN who has great talent but a group of guys who never been on the floor together b4 this year.

illsmak
April 22nd, 2007, 06:41 PM
Team Unity is what makes Choops a very good game.

FLA has there 6 bars because they deserve it(returning their entire starting 5 who play great together)...

As opposed to a team like UCONN who has great talent but a group of guys who never been on the floor together b4 this year.

^ Which is outstanding.... for offline play, but if you want to play a game and see who is better, why would you want a game that is almost already decided because your team will be missing lay ups and FLA will get almost every offensive rebound. Team unity is a good idea, but not only should it start even but if it doesn't, it should majorly fluctuate having to do with more than just who is in and who is out.

I've rarely seen a bar made or lost because of play on the court. IF you come out and hit 3 threes in a row, you should get a bar no matter what team you are. Just like if you turn it over a few times in a row you should lose a bar.

-Smak

ronnieward1973
June 4th, 2007, 09:42 PM
yeah..just don't play people who pick florida, or use kansas, they do a good job against florida