akili_e
November 14th, 2007, 11:13 AM
2k9 Next-Generation Passing & Receiving
I) Next-Gen passing
1.Next-Gen Passing Mode; When the QB throws the ball the camera zooms in and follows the ball through the air towards the receiver. Kind of like it does when in Replay mode, but tighter and always keeping the intended receiver in view while in motion. What this does is it gives the user a better visual on exactly where the receiver is in relation to the pass, in relation to the defender in coverage, and how best to maneuver the receiver to catch the ball.
2. In-the-Zone vision (the best name I could come up with on short notice) but essentially what this does is slow the action down enough so that extremely accurate movements/adjustments can be made to catch the ball.
3.Enhanced Catching; As the ball reaches the receiver the user is able to hold down a trigger button and control the receivers hands with the joystick to move them in position to catch the ball that is not going to hit the numbers. This would be more accurate than allowing the receiver to do so by himself. And since we are in Next-Gen passing mode and In the zone vision mode the closeness of the receiver to the camera, and the slower speed of the action, allows for enhanced receiving. Top receivers hands are able to move more quickly while lower echelon receivers hands move more slowly.
II) Next-Gen Running; When the ball is handed off to the RB the camera zooms in to just behind him (think Gears of War) this allows for better vision and more intricate movement when running through the line.
III) Depth of field during actual gameplay
IV) THE RETURN OF FIRST PERSON FOOTBALL with the following modifications
a.The ability to zoom out to 3rd person before the snap to read the coverages
b.Audible ability
c.Next-Gen Passing & Receiving
I have more thoughts, I’ll add them as I go. I hope you guys can implement these modifications, even if they are just options for me. : -)
By the way, Madden sucks, please don’t let then beat you to these Next Gen upgrades.
I) Next-Gen passing
1.Next-Gen Passing Mode; When the QB throws the ball the camera zooms in and follows the ball through the air towards the receiver. Kind of like it does when in Replay mode, but tighter and always keeping the intended receiver in view while in motion. What this does is it gives the user a better visual on exactly where the receiver is in relation to the pass, in relation to the defender in coverage, and how best to maneuver the receiver to catch the ball.
2. In-the-Zone vision (the best name I could come up with on short notice) but essentially what this does is slow the action down enough so that extremely accurate movements/adjustments can be made to catch the ball.
3.Enhanced Catching; As the ball reaches the receiver the user is able to hold down a trigger button and control the receivers hands with the joystick to move them in position to catch the ball that is not going to hit the numbers. This would be more accurate than allowing the receiver to do so by himself. And since we are in Next-Gen passing mode and In the zone vision mode the closeness of the receiver to the camera, and the slower speed of the action, allows for enhanced receiving. Top receivers hands are able to move more quickly while lower echelon receivers hands move more slowly.
II) Next-Gen Running; When the ball is handed off to the RB the camera zooms in to just behind him (think Gears of War) this allows for better vision and more intricate movement when running through the line.
III) Depth of field during actual gameplay
IV) THE RETURN OF FIRST PERSON FOOTBALL with the following modifications
a.The ability to zoom out to 3rd person before the snap to read the coverages
b.Audible ability
c.Next-Gen Passing & Receiving
I have more thoughts, I’ll add them as I go. I hope you guys can implement these modifications, even if they are just options for me. : -)
By the way, Madden sucks, please don’t let then beat you to these Next Gen upgrades.