View Full Version : Annoying/Challenging Defense's
s38s38s
March 26th, 2008, 10:12 AM
This was the most annoying defense ever
Gold-Ronnie Lott
Gold-Rod Woodson
Silver-Joey Browner
Silver-Lem Barney
Bronze-Albert Lewis
Bronze-Terry McDaniel
This was very annoying he sat in 3-2, now you would think a run up the gut would kill this but oddly the team played it pretty well, the 3-2 owned runs to the outside because they wer so spread out. It also obviously was pretty difficult to pass on. now he didn't cheese or anything just thought I'd start a thread that referenced annoying/challenging defenses.
UnMaTcHeD
March 26th, 2008, 10:20 AM
This was the most annoying defense ever
Gold-Ronnie Lott
Gold-Rod Woodson
Silver-Joey Browner
Silver-Lem Barney
Bronze-Albert Lewis
Bronze-Terry McDaniel
This was very annoying he sat in 3-2, now you would think a run up the gut would kill this but oddly the team played it pretty well, the 3-2 owned runs to the outside because they wer so spread out. It also obviously was pretty difficult to pass on. now he didn't cheese or anything just thought I'd start a thread that referenced annoying/challenging defenses.
Did you lose? Game stats?
s38s38s
March 26th, 2008, 10:27 AM
Did you lose? Game stats?
I won the game by two scores in the end, his offense was a bit weak because of all the legends he had set on his defense....I still broke over 100 rushing yards and even had one long TD throw, only threw one INT I pressed the wrong button. :(
amid
March 26th, 2008, 11:10 AM
Guys that run Bump 2 Man all game, especially when your receivers get bumped 2 or 3 times.
:thumbsdow
Cheating, cheesing, or cheap? Choose one.
Gunther
March 26th, 2008, 11:17 AM
Guys that run Bump 2 Man all game, especially when your receivers get bumped 2 or 3 times.
:thumbsdow
Cheating, cheesing, or cheap? Choose one.
I LOL'd......
Lankylegz
March 26th, 2008, 11:51 AM
Guys that run Bump 2 Man all game, especially when your receivers get bumped 2 or 3 times.
:thumbsdow
Cheating, cheesing, or cheap? Choose one.
I don't think thats cheap at all. You can only run effective bump coverage with 2 Gold and 1 Silver CB and then you also have to have good safeties over the top for the fade route and also a good ILB to stop the run. This leaves a guy with virtually nothing on offense to score with. Yes you will have a hard time scoring but he is paying a dear price for it. He is also going to have a hard time scoring because he doesn't have anything to do it with on offense. Thats the whole point in having gold and silver defensive guys because you can get away with things you can't with bronze. Same for Offense. There are many different ways to beat bump coverage especially if you have a gold bump buster WR or a Gold HB.
I used to have a team that was a bump coverage team but i was having such a hard time scoring against the better players that i switched my team around. Now that i have 2 bronze corners i can't play bump nearly as much but i can now score at will.
s38s38s
March 26th, 2008, 12:21 PM
Anything you do on this game has a penalty.....stacked defense = weak offense, stacked offense = weak defense....it's all about balance if you notice most of the better players usually have a Gold, and Silver on both sides of the ball. But bump and run defense is one of the simplest IMO to beat, pick a 4 WR set and run it up the middle until he switches to compensate for the run up the middle. Or you can run stretches and motion a defender away from the side you want to run to. Thing about this game every choice you make has a consequence, play man the runs more successful, play zone, watch a good player throw to the hole.
Valdarez
March 26th, 2008, 12:26 PM
There's a difference between bump man, and double trouble bump man. The problem with the double trouble bump man is that the WR's get jostled between the two defenders throughout their routes, not just before 5 yards off the line of scrimmage. The WR's get bumped 5, 10, 15 yards down the field to the point they can't run their routes. Bumping like that should draw a penalty, but for some reason the game doesn't ever call a penalty on this type of play. It's a weak way to play the game, and the only defensive play we banned from the NFL Sim League.
s38s38s
March 26th, 2008, 12:31 PM
There's a difference between bump man, and double trouble bump man. The problem with the double trouble bump man is that the WR's get jostled between the two defenders throughout their routes, not just before 5 yards off the line of scrimmage. The WR's get bumped 5, 10, 15 yards down the field to the point they can't run their routes. Bumping like that should draw a penalty, but for some reason the game doesn't ever call a penalty on this type of play. It's a weak way to play the game, and the only defensive play we banned from the NFL Sim League.
We're not talking about "Double Trouble" just regular Bump, or were you trying to establish a new idea.
Lankylegz
March 26th, 2008, 12:42 PM
There's a difference between bump man, and double trouble bump man. The problem with the double trouble bump man is that the WR's get jostled between the two defenders throughout their routes, not just before 5 yards off the line of scrimmage. The WR's get bumped 5, 10, 15 yards down the field to the point they can't run their routes. Bumping like that should draw a penalty, but for some reason the game doesn't ever call a penalty on this type of play. It's a weak way to play the game, and the only defensive play we banned from the NFL Sim League.
That is correct but as S38S we were talking about just 2 man bump. Double Trouble would get destroyed by a screen or arrow play. That would almost be an automatic TD. I personally think thats the dumbest defense anybody could run against a good player who knows the game and football. I would rather not see it banned from any leagues so if i ever play in them i can get a free TD.
amid
March 26th, 2008, 01:39 PM
repeat original post
Guys that run Bump 2 Man all game, especially when your receivers get bumped 2 or 3 times.
:thumbsdow
Cheating, cheesing, or cheap? Choose one.
Lankylegz
March 26th, 2008, 01:47 PM
Repeat post.
I don't think thats cheap at all. You can only run effective bump coverage with 2 Gold and 1 Silver CB and then you also have to have good safeties over the top for the fade route and also a good ILB to stop the run. This leaves a guy with virtually nothing on offense to score with. Yes you will have a hard time scoring but he is paying a dear price for it. He is also going to have a hard time scoring because he doesn't have anything to do it with on offense. Thats the whole point in having gold and silver defensive guys because you can get away with things you can't with bronze. Same for Offense. There are many different ways to beat bump coverage especially if you have a gold bump buster WR or a Gold HB.
I used to have a team that was a bump coverage team but i was having such a hard time scoring against the better players that i switched my team around. Now that i have 2 bronze corners i can't play bump nearly as much but i can now score at will.
nflhitman
March 26th, 2008, 02:11 PM
There's a difference between bump man, and double trouble bump man. The problem with the double trouble bump man is that the WR's get jostled between the two defenders throughout their routes, not just before 5 yards off the line of scrimmage. The WR's get bumped 5, 10, 15 yards down the field to the point they can't run their routes. Bumping like that should draw a penalty, but for some reason the game doesn't ever call a penalty on this type of play. It's a weak way to play the game, and the only defensive play we banned from the NFL Sim League.
Valderez when I played you the other day and you were in zone your CB's and LB's were pushing my WR's off there routes 10 yards pass the LOS. This is the same thing your talking about with double trouble. It is ok to run zone to do it but not a man defense? I showed you on replays how far your guys in the zone was pushing on my WR's and you had 5 TD passes to Jerry Rice on the fade streak route and Rice only had 5 receptions LOL. I am not complaining at all because it is my job to stop you and you took what I gave you. My point is this...You complain about it with double trouble but the zone's you pick do the same exact thing and that should be a penalty also.
s38s38s
March 26th, 2008, 02:40 PM
Valderez when I played you the other day and you were in zone your CB's and LB's were pushing my WR's off there routes 10 yards pass the LOS. This is the same thing your talking about with double trouble. It is ok to run zone to do it but not a man defense? I showed you on replays how far your guys in the zone was pushing on my WR's and you had 5 TD passes to Jerry Rice on the fade streak route and Rice only had 5 receptions LOL. I am not complaining at all because it is my job to stop you and you took what I gave you. My point is this...You complain about it with double trouble but the zone's you pick do the same exact thing and that should be a penalty also.
I second this....:D
Valdarez
March 26th, 2008, 03:02 PM
Valderez when I played you the other day and you were in zone your CB's and LB's were pushing my WR's off there routes 10 yards pass the LOS. This is the same thing your talking about with double trouble. It is ok to run zone to do it but not a man defense? I showed you on replays how far your guys in the zone was pushing on my WR's and you had 5 TD passes to Jerry Rice on the fade streak route and Rice only had 5 receptions LOL. I am not complaining at all because it is my job to stop you and you took what I gave you. My point is this...You complain about it with double trouble but the zone's you pick do the same exact thing and that should be a penalty also.There's a huge difference. When a receiver is double covered in bump coverage, the receiver will be 'josteled' between the two receivers. This will result in multiple bumps, not just one bump if a receiver happens to run into a defender as in your example with zone coverage. When a receiver is double covered in bump, the receiver will be hit too many times to count, and will literally be thrown to the ground on occasion 10 to 15 yards out on the play with no flag ever being called. Bump's not a problem, it can be beaten in multiple ways (Lankey gave one, In routes work as well given time), but the double trouble bump where a receiver is jostled between two receivers, getting bumped multiple times, and occasionally thrown to the ground is a problem with the game engine and how it's handling multiple defenders in bump coverage against a single receiver.
I remember that game, and Rice only had 4 or 5 catches, but they weren't all to fade streak routes NFLHitman. Two were over the middle. I hope you remember that I spread the ball out in the game too. Rice wasn't the only guy catching the ball, even though I do believe he caught most of the scoring TDs.
nflhitman
March 26th, 2008, 05:34 PM
Wide routes
illmatic32
March 26th, 2008, 05:47 PM
I have to say double trouble..For all those guys who cant cover themselves..Sometimes 5-2..
Numbski
March 26th, 2008, 06:07 PM
I happen to run a defense similar to the one s38 described earlier in the thread - 3-2 with these guys:
Gold - Willie Wood
Gold - Dave Wilcox
Silver - Lem Barney
Silver - Joey Browner
Bronze - Robert Brazille
Bronze - Terry McDaniel
Bronze - Eugene Robinson
Bronze - Dan Saleuma
Bronze - Dexter Manley
I've been called some very colorful names running that base, and I'll drop into a 5-2 in the red zone. I played a guy that ran inverse to this tonight - had 9 stars on offense and only a lone silver and bronze on D, and the silver was on the defensive line. I was able to easily control the clock vs his D, and I at least slowed his offense down. Good enough for me. :)
nflhitman
March 26th, 2008, 06:49 PM
There's a huge difference. When a receiver is double covered in bump coverage, the receiver will be 'josteled' between the two receivers. This will result in multiple bumps, not just one bump if a receiver happens to run into a defender as in your example with zone coverage. When a receiver is double covered in bump, the receiver will be hit too many times to count, and will literally be thrown to the ground on occasion 10 to 15 yards out on the play with no flag ever being called. Bump's not a problem, it can be beaten in multiple ways (Lankey gave one, In routes work as well given time), but the double trouble bump where a receiver is jostled between two receivers, getting bumped multiple times, and occasionally thrown to the ground is a problem with the game engine and how it's handling multiple defenders in bump coverage against a single receiver.
I remember that game, and Rice only had 4 or 5 catches, but they weren't all to fade streak routes NFLHitman. Two were over the middle. I hope you remember that I spread the ball out in the game too. Rice wasn't the only guy catching the ball, even though I do believe he caught most of the scoring TDs.
Like I said it is up to me to stop your offense. After that game I made a couple tems to play against certain people. I made a team just for your Gold WR's along with LeeroyJenkyns teams :) Would you play my teams Valderez? I tried to play you 1 time with a Gold CB, 2 TE's a FB, and a Silver RB and you backed out of the game and said you didn't match up with me well enough to play that game? If we play again I want to be able to match up against you and if you are going to want me to throw into your zone instead of fades I would rather run against it.
My point is that let me pick a team to match up against you. My team I would match up against you with is run oriented team to beat your soft zone.
Gold: Willie Brown CB
Gold: Shannon Sharpe TE
Silver: Leeroy Butler SS
Silver: Ben Coats TE
Silver: Daryl Johnston FB
Bronze: Christian Okoye RB
Bronze: Jim Harbaugh QB
Bronze: Albert Lewis CB
Bronze: Eugene Robinson FS
Bronze: Carl Banks OLB
Bronze: Robert Brazille OLB
Could I use this team next time we play?
Valdarez
March 26th, 2008, 07:12 PM
Like I said it is up to me to stop your offense. After that game I made a couple tems to play against certain people. I made a team just for your Gold WR's along with LeeroyJenkyns teams :) Would you play my teams Valderez? I tried to play you 1 time with a Gold CB, 2 TE's a FB, and a Silver RB and you backed out of the game and said you didn't match up with me well enough to play that game? If we play again I want to be able to match up against you and if you are going to want me to throw into your zone instead of fades I would rather run against it.
My point is that let me pick a team to match up against you. My team I would match up against you with is run oriented team to beat your soft zone.
Gold: Willie Brown CB
Gold: Shannon Sharpe TE
Silver: Leeroy Butler SS
Silver: Ben Coats TE
Silver: Daryl Johnston FB
Bronze: Christian Okoye RB
Bronze: Jim Harbaugh QB
Bronze: Albert Lewis CB
Bronze: Eugene Robinson FS
Bronze: Carl Banks OLB
Bronze: Robert Brazille OLB
Could I use this team next time we play?If I wouldn't play that game, then odds are we launched the game and then I saw what players you had and realized my team didn't match up. I wouldn't turn a game down against that team as I have a team that matches up well against that one (Plano Pride). In other words, it wasn't that I wouldn't play that team, it just wouldn't have been much of a match with the team I had. There are times when you select a team and they just don't match up at all. I should have payed more attention at the team selection screen. The only team I won't play is one with the OP'd HB build, or a team with 4 receiving threats of (2 Gold / 2 Silver).
Someone
March 26th, 2008, 08:51 PM
If I wouldn't play that game, then odds are we launched the game and then I saw what players you had and realized my team didn't match up. I wouldn't turn a game down against that team as I have a team that matches up well against that one (Plano Pride). In other words, it wasn't that I wouldn't play that team, it just wouldn't have been much of a match with the team I had. There are times when you select a team and they just don't match up at all. I should have payed more attention at the team selection screen. The only team I won't play is one with the OP'd HB build, or a team with 4 receiving threats of (2 Gold / 2 Silver).
You played mine that had 5 WR. Except I threw 6 picks. Still my record. *hangs head in shame*
nflhitman
March 26th, 2008, 08:56 PM
If I wouldn't play that game, then odds are we launched the game and then I saw what players you had and realized my team didn't match up. I wouldn't turn a game down against that team as I have a team that matches up well against that one (Plano Pride). In other words, it wasn't that I wouldn't play that team, it just wouldn't have been much of a match with the team I had. There are times when you select a team and they just don't match up at all. I should have payed more attention at the team selection screen. The only team I won't play is one with the OP'd HB build, or a team with 4 receiving threats of (2 Gold / 2 Silver).
You don't want to play a team with this kind of RB but yet you have the most OP'ed player on your team in Jerry Rice LOL.
Valdarez
March 26th, 2008, 09:17 PM
You don't want to play a team with this kind of RB but yet you have the most OP'ed player on your team in Jerry Rice LOL.We just played, and I think Rice had roughly the same amount or less receptions than Moore (WR) or Novachek (TE). None of the existing Legends in the game bother me though, not Rice, not Campbell. There's only one type of player that I have found virtually impossible to stop over time in the game, and that's the OP'd HB build. This HB build has workhorse and all of the speed bonuses, and by the 3rd Quarter he's nigh impossible to contain. Unlike a receiver, there's very little chance for a turn over with the HB. At least with Rice or any receiver for that matter, there's still the chance for a misread or bad pass and an interception.
This thread has gone way off topic. Lets get it back on topic.
I would say the hardest Defense I have played against isn't so much about the players selected, as it is how the person plays the game. A guy that can play a Safety really well, cover the run, or play pass coverage, is one of the tougher defenses I have faced. There are a lot of guys that are good at it, including DJLive, A Crazed Pyscho, The Gint, and probably several others I have left out.
M CARDOSO1
March 26th, 2008, 11:04 PM
You played mine that had 5 WR. Except I threw 6 picks. Still my record. *hangs head in shame*
dont be upset about 6 picks my record is 9 in one game it seemed like every pass i threw was tipped then picked by someone else, the worst part was that only 2 people on his defense has 2 picks everyone else had 1
LSUTIGERSPHXSUNS
March 26th, 2008, 11:04 PM
Ok guys, calm it down a bit.
http://www.informationleafblower.com/blog/archives/jeff%20garcia-thumb.jpghttp://www.informationleafblower.com/blog/archives/jeff%20garcia-thumb.jpg
Is that OK?
s38s38s
March 27th, 2008, 12:23 PM
The only team I won't play is one with the OP'd HB build, or a team with 4 receiving threats of (2 Gold / 2 Silver).
What are you so worried about....if you have the guys on defense to matchup it shouldn't be a problem at all. Now if you restrict most of your teams talent to the offensive side of the ball I can see why you'd back down from this challenge, as long as the CAP is realistic height and weight then game on.....besides these (over powered offenses) are my favorite to face. You know why, weak defense.
Numbski
March 27th, 2008, 12:36 PM
Actually, that isn't the only way, but the only way you can do it with an under-powered defense. In fact - that rarely ever works for me.
What does work is a defense that puts your corner into a deep zone pattern, and a good over-the-top coverage safety. In my case, Barney+Wood do this, and then I have the option of manning them up directly on rice. I will usually keep a soft eye on the situation as I manually control Wilcox, and if I see they're going to throw a fade pattern, I run Wilcox back there to form up triple coverage.
Reed#20
March 27th, 2008, 10:35 PM
The fact that the 3-2 is a very strong defense in this game against base offensive personnel sets and even Jokers shows the Maddenization of the 2k series. Sad to say.
tpaterniti
March 28th, 2008, 12:03 AM
The HB build with Speed Burner, Breakaway Burst, Quick Feet, Finesse, and Workhorse is definitely overpowered because the workhorse increases every attribute as the game goes on. Play an entire game against this HB and you will see. It is much worse in pre-patch leagues before they changed the OLBs a little so they don't get sealed inside so much. But in any case this build of HB is like no other back I have ever played in this game. Not OJ or Barry or even Sayers. He is much faster than Sayers by the 4th quarter. Just think about that! :eek:
s38s38s
March 28th, 2008, 06:46 AM
The fact that the 3-2 is a very strong defense in this game against base offensive personnel sets and even Jokers shows the Maddenization of the 2k series. Sad to say.
This is true, no way 6 DB's, 2 LB's, and 3 D-Lineman, should ever stop an ISO run up the middle, sweep, stretch, and especially a play where the Guard pulls for a lead block because the guys on the outside are too small to match-up, but in this game it's possible, oh well.:rolleyes: