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View Full Version : Avoiding the take- out slide on DP


Bl00d h0und Gang
March 31st, 2008, 04:18 AM
Is there any thing you can do to avoid the cleats first slide when the CPU breaks up a double play? Possibly a little tid bit lie moving your SS then throwing to 1st base. Because this costs me so many runs. 1st and 3rd one out, throw the changeup low and inside, grounder to the SS then throw to 2nd base only to have the base runner coming from 1st to use a take- out slide and break up the double play as the runner from 3rd scores easily. If there is a runner on 1st and 2nd base often times the base runner on 2nd base will make it all the way around to home when a take- out slide is used on a possible DP.

With the next patch......
I really hope the patch fixes the stupid CPU base running A.I. I've played about 20 gms this past week and only once did the CPU try to steal 2nd base. But when the catcher drops a pitch the base runners are inexcusably aggressive when trying to take an extra base. Makes Mike Piazza the most valuable free agent, because the CPU just about never tries to steal.

EddieVt
March 31st, 2008, 07:59 AM
I found that depending on which Hand your player throws with you have to push on the left analog stick to get him to step off the bag after he touched it. If you have areally good player he will sometime jump to avoid the runner.

I am not sure if I am right but, by trying to move quick before I throw has made a big difference in the number of times I get the spike.

jeffy777
March 31st, 2008, 09:30 AM
Those are the kind of slides that clear benches in Spring Training :D

Mater
March 31st, 2008, 07:29 PM
My best remedy is to pre load the throw as soon as your SS releases it and don't let it get full. I get mine just to the green and 9 outta 10 times he gets the throw off.

silentghost93
April 5th, 2008, 02:10 PM
Those are the kind of slides that clear benches in Spring Training :D

hahaha shelly duncen:D

alrightguy
April 5th, 2008, 02:19 PM
It may have something to do with your 2B/SS. Last game I played (Rockies/Cubs slugfest in Windy Wrigley), Mark DeRosa did a little sidestep toward the mound and a double-clutch to avoid a slide and turn the double play. In the 50 or so games I've played, I'd not seen that particular move used on a DP chance. And I don't think I was doing anything special with the controller, either.