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RJB 123
June 15th, 2008, 05:06 AM
Hi! to all,

Please use this thread to suggest to 2K your ideas for both game fixes (via a patch) and your most wanted DLC, hopefully if we all put our ideas in this thread then maybe something will happen, fingers crossed.

TRY AND KEEP YOUR IDEAS/WISHES REALISTIC

I'll start us off:

PATCH -

1) I'd like to see the commentary fixed, I'm talking about the problem where the commentators repeat the same word 2 or 3 times in a row like they have a major stutter in their voice.

2) If possible, it would be great to see the collision detection improved further.

3) Make the licensed boxer stats much more realistic and true to life.

DLC -

1) Please 2K add some more boxers to the game, I appreciate you can't go and get all the big-name boxers but there must be a few more boxers that can be added to the game, a few more heavyweight boxers would be a nice start, and also why not add Julio Cesar Chavez to the game you've got his son in the game now why not add the real legend.

Cheers!:thumbsup:
RJB

kanwar47
June 15th, 2008, 06:02 AM
thanks for opening such a thread. if you're talkin about realistic hopes i think the following must be addressed in any patch/update:

1. Improve judges scoring drastically

2. Online health must not recover as it does makes fights boring and KO's impossible.

3. More videos to watch in extras and if you're really lucky a couple of extra boxers.

4. Improve boxer stats as you have said RJB.

If they do this i'll be pleased and probably keep the game at the moment ive got 90 day free rental so we'll see. However if there is nothing done i will NEVER rent, buy or obtain a 2K boxing game again.

btw Ronnie could u give us the official lowdown on updates/patch/DLC etc. thanks.

Mumra
June 15th, 2008, 06:36 AM
1. Please make the foot movement faster in the ring. The fighter's walk around the ring a little to slow. That's one of the things EA got right with RD3, You were able to move well in the ring and stick and move much faster and get out of the way.

If this issue is fix for Prize Fighter we wont have to always use the "DASH" to get out of trouble.

RJB 123
June 15th, 2008, 07:18 AM
thanks for opening such a thread.

No worries mate, lets all just hope that 2K take note, and listen to all the people that have gone out and purchased their game in good faith.

Quite simply IMO if improvements to the game can be made via a patch/update over Xbox Live then 2K should get to work on it as soon as possible and support all us customers.

RJB

FighterforJC
June 15th, 2008, 08:22 AM
-I'm for the patches regarding the commentating, that's something that should've been taken care of before release.
-About the scoring, it's fine. Just because some players with no skill can't win by jabbing and poking they're upset and now they want to change the whole system to fit THEIR cheese fighting style that only works in FNR3.
-But yeah, we definitely need a patch for the commentating. Also, occasionally during exhibition mode the CPU will just lose its A.I. We need a patch for that.
-Last patch, we need one for mltiplayer, it took several friend invites to actually get a match going.

King-Of-Kings
June 15th, 2008, 09:11 AM
1. Please make the foot movement faster in the ring. The fighter's walk around the ring a little to slow. That's one of the things EA got right with RD3, You were able to move well in the ring and stick and move much faster and get out of the way.

If this issue is fix for Prize Fighter we wont have to always use the "DASH" to get out of trouble.

Totally agree mumra !!

1. Ring Movement has to be quicker !! We dont want to be double tapping(dashing) in the whole game to create space and getting to the spot we want to be at...

Dashing should be used only when trapped in corner and you want to get out of there, or it should be used by cuttin off the ring .

Fine dashing is in the game but just also add ring movement to be faster.

Another thing, STEP IN(lead) JABS or CROSSES to the body should be in the game !! Its very much needed for the pure boxers and its used so much in real boxing.

Cotteyroo
June 15th, 2008, 09:12 AM
All i want is Rafael Marquez and Israel Vasquez to relive the epic triliogy.

kcxiv
June 15th, 2008, 09:41 AM
The only thing i realistically can see being patched is how they do the scoring, but thats iffy if the coding for that is a pain. The ammount of damage a player does online has a chance imo. Believe me guys me and Valdarez are doing our best to pretty much tell them, this needs to be in there. I dont think they at this point in time can mess with the collision detection.

I will keep pushing until they either tell us its not going to happen or its going to happen. They should be thankful they have people wanting this game to be better. A few tweaks here and there and its a ****** solid attempt at a game.

totalownership
June 15th, 2008, 09:46 AM
No please don't change the damage. The last thing we need is a knockout fest online. If people are doing 3 minute rounds then your chance to knockout your opponent is there. If you and your fighter are capable if not then it's a fight that will and SHOULD go to the cards.

If people are playing 1 and half minute rounds and looking for knockouts then thats unrealistic and making any changes will throw off people playing 3 minute rounds and would pretty much kill the gameplay.

patientsnake
June 15th, 2008, 09:48 AM
Another thing, STEP IN(lead) JABS or CROSSES to the body should be in the game !! Its very much needed for the pure boxers and its used so much in real boxing.

Those punches are in. You need to hold the right trigger and the right shoulder button with the punch button.

Now for the things I think should be patched.
Collision Detection
Add Cuts or if they are already in, make them more visible
Fix Fighter Stats

King-Of-Kings
June 15th, 2008, 09:52 AM
Those punches are in. You need to hold the right trigger and the right shoulder button with the punch button.

Now for the things I think should be patched.
Collision Detection
Add Cuts or if they are already in, make them more visible
Fix Fighter Stats


snake, trust me they are not in !! The hooks and uppercuts to the body are in using RIGHT TRIGGER and RIGHT SHOULDER but not the jab or cross to the body .

kanwar47
June 15th, 2008, 10:22 AM
-
-About the scoring, it's fine. Just because some players with no skill can't win by jabbing and poking they're upset and now they want to change the whole system to fit THEIR cheese fighting style that only works in FNR3.


what the hell are you talkin about? the scoring is horrendous. ive just played a 12 round match online very close dominating atleast 4-5 rounds and ALL THRE JUDGES havent even given me a single round. the guy who i played agrees this is a joke. the funny thing is all the judges have scored the fight EXACTLY the same.

Also online it is next to impossible to even knockdown someone who is half decent at this game or otherwise. The energy bar is ridiculous. Take your head out of your ***

FighterforJC
June 15th, 2008, 10:59 AM
what the hell are you talkin about? the scoring is horrendous. ive just played a 12 round match online very close dominating atleast 4-5 rounds and ALL THRE JUDGES havent even given me a single round. the guy who i played agrees this is a joke. the funny thing is all the judges have scored the fight EXACTLY the same.

Also online it is next to impossible to even knockdown someone who is half decent at this game or otherwise. The energy bar is ridiculous. Take your head out of your ***

I know that players like you who try to cheese with jabs and what not think that you can win that way. Sorry for you bud.

The 504 Refugee
June 15th, 2008, 11:17 AM
add Some Cuts!!!

warp
June 15th, 2008, 11:27 AM
I agree about fixing the judging and speeding up the footspeed a little.

Not too much, but still enough that you can actually go places without using the double tap. Kind of like Knockout kings 2001 footspeed.

fluxstuff
June 15th, 2008, 11:31 AM
is jabbing not a valid way of winning a boxing match?

harveyfofi
June 15th, 2008, 01:18 PM
This game has too many flaws to patch.

Chadness
June 15th, 2008, 02:53 PM
DLC

Venues - I haven't unlocked everything and not many are needed but I'm sure there are 3-5 more that could be added.

Robe Options - Let me select from a few designs and be able to color the trim.

Text - I'd love to see Shorts Text and Robe Text as their own categories. You can select from several font faces, several designs for where the text is and then let you type up to three lines to add to the robe/shorts. Oh, and of course get to select the color for the text.

Boxers - I think you could probably pick up a small handful of extra boxers. Julio Cesar Chavez is one that really needs to be added. Both his son and his long time sparring partner are in. There's a few top names that I think are missing. Edwin Valero, Kermit Cintron, Paul Williams, David Haye and Paulie Malignaggi are all guys who aren't huge names but are also skilled fighters that could really help to beef up their divisions in the game. Then there are a lot of prospects out there. I'm not saying all of them are future champions but simply implying that they have their own fanbases but are too unknown for the Fight Night series. Guys who would love to get into the action. BJ Flores, John Duddy, Anthony & Lamont Peterson, Kevin Johnson, Eddie Chambers and Librado Andrade. Just to name a few, of course.

Music - Obviously, this is always an open DLC option for any game.

Patches

Stats - I mentioned this in a seperate thread. Just horrible and inexcusable.

Judges - It'd be nice to change the game a bit so that there's a pool of judges who all look at different combinations of things then 3 are assigned to fights. They don't need names or anything; just secret modifiers. Judging is way too cut and dry for a boxing sim where so many factors are in play. A few ideas for what judges could be programmed to look at: Jab accuracy vs opponents total accuracy (ring generalship), connect percentages with strong emphasis on hooks/uppercuts (harder punches), Jab accuracy for the fighter that throws more vs total percentage for the fighter that throws less (effective aggression) and connect percentage vs connect percentage with the more active fighter getting 2 percent bonus for every 10 punches more they throw in the round (clean punching).

Well, that's all I have for now.

Chadness
June 15th, 2008, 03:12 PM
Oh wait... I got a few more.

DLC

Sparring Training - Adds less per stat than the other training regiments but adds points to all categories. Several ways the actual game could be played. I think the best would be for it to just be open sparring where everything you do earns/loses points. Bonus points for different accomplishments such as going 10 seconds on the inside without being hit, Landing a 6+ punch combo, making the opponent miss 10 punches in a row without throwing back, etc.

More Hair Options - Nothing on my mind other than how my created David Haye can't have customized length on his braids or colored beads. Just saying!

Patches

Exhibition Fighter Selection - Do away with the feather/light, welter/middle and cruiser/heavy thing. Just make it so you can choose one division above or below for whatever class you initially choose. Light/Welter and Middle/Cruiser(well, lightheavy mostly) are not huge jumps yet can't be done.

Mumra
June 15th, 2008, 03:37 PM
^ It's not such a bad idea adding those weight classes together. I think 2k did that so each division wont fill empty like they were in Fight Night.

Remember how some weight classes only had 4 fighters in it ? If it's like that you might as well join them together the way 2K did it.

Chadness
June 15th, 2008, 03:47 PM
You could select any fighter vs any fighter though so it didn't matter.

Knockout
June 15th, 2008, 03:49 PM
I know that players like you who try to cheese with jabs and what not think that you can win that way. Sorry for you bud.

Seriously WTF are you talking about? Do you care to explain the scoring system? I have no idea how it works and every fight I've been in, which is about 24, the guy who lands the most wins EVERYTIME and that isn't even right sometimes. It's like the game doesn't track accurate punch counts at times. I have clearly outboxed using all the punches and landed more and it still says they landed more and they get the win with most punches landed.

It's usually happened against guys who I'm killing and they're throwing nothing but jabs and straights. They didn't come close to outboxing me nor did they land the most punches. I have clearly had this happen 4 times now, 3 yesterday and once today.

fluxstuff
June 15th, 2008, 03:54 PM
It's broken. What else can they do? They rushed it out the door so fast i doubt they had time to check that the online component worked properly.

FighterforJC
June 15th, 2008, 04:07 PM
Seriously WTF are you talking about? Do you care to explain the scoring system? I have no idea how it works and every fight I've been in, which is about 24, the guy who lands the most wins EVERYTIME and that isn't even right sometimes. It's like the game doesn't track accurate punch counts at times. I have clearly outboxed using all the punches and landed more and it still says they landed more and they get the win with most punches landed.

It's usually happened against guys who I'm killing and they're throwing nothing but jabs and straights. They didn't come close to outboxing me nor did they land the most punches. I have clearly had this happen 4 times now, 3 yesterday and once today.

I personally haven't experienced that. All the time I lost, with the exception of one, I felt like it was fair.

Knockout
June 15th, 2008, 04:10 PM
I personally haven't experienced that. All the time I lost, with the exception of one, I felt like it was fair.

Well, that's really not the point I'm getting at. How does the scoring system work? You're acting like it's judged on something different then punch totals.

FighterforJC
June 15th, 2008, 04:15 PM
Well, that's really not the point I'm getting at. How does the scoring system work? You're acting like it's judged on something different then punch totals.

Well, for what it's worth, at least two of the fights I won, I landed less punches. Given, it wasn't significantly less, but I still landed less. As far as the nuts & bolts of the scoring system, that's something that needs to go directly to the programmers. We'll all have our observations but it won't be conclusive. I haven't really felt rob to the point that I'll try to look for holes in the scoring system. If I lose, I lose. Big deal. It's a game. I don't feel the need to start blaming the scoring system.

Knockout
June 15th, 2008, 04:19 PM
Originally Posted by kanwar47
what the hell are you talkin about? the scoring is horrendous. ive just played a 12 round match online very close dominating atleast 4-5 rounds and ALL THRE JUDGES havent even given me a single round. the guy who i played agrees this is a joke. the funny thing is all the judges have scored the fight EXACTLY the same.

Also online it is next to impossible to even knockdown someone who is half decent at this game or otherwise. The energy bar is ridiculous. Take your head out of your ***


I know that players like you who try to cheese with jabs and what not think that you can win that way. Sorry for you bud.
This was your response FFJC

You're saying, correct me if I'm wrong, that people who throw nothing but jabs and straights are scored differently than people who are landing power shots.

FighterforJC
June 15th, 2008, 04:27 PM
Originally Posted by kanwar47
what the hell are you talkin about? the scoring is horrendous. ive just played a 12 round match online very close dominating atleast 4-5 rounds and ALL THRE JUDGES havent even given me a single round. the guy who i played agrees this is a joke. the funny thing is all the judges have scored the fight EXACTLY the same.

Also online it is next to impossible to even knockdown someone who is half decent at this game or otherwise. The energy bar is ridiculous. Take your head out of your ***


I know that players like you who try to cheese with jabs and what not think that you can win that way. Sorry for you bud.
This was your response FFJC

You're saying, correct me if I'm wrong, that people who throw nothing but jabs and straights are scored differently than people who are landing power shots.

No what I'm saying is that peole who throw nothing but jabs and straights do so without any rhyme or reason. Half the time they're hitting air and half the time they're connecting when their stamina is not at their optimum, which results in less power. I can land jabs and straights all night long but it won't be cheese. But most people who rely on jabs and straights exclusively are doing so in an effort to spam and they shoot themselves in the foot.

Knockout
June 15th, 2008, 04:29 PM
Well, for what it's worth, at least two of the fights I won, I landed less punches. Given, it wasn't significantly less, but I still landed less. As far as the nuts & bolts of the scoring system, that's something that needs to go directly to the programmers. We'll all have our observations but it won't be conclusive. I haven't really felt rob to the point that I'll try to look for holes in the scoring system. If I lose, I lose. Big deal. It's a game. I don't feel the need to start blaming the scoring system.

The scoring is screwed at times, it's not an exuse. Good for you that you haven't experienced this but to imply that the previous poster is complaining about nothing or accusing him of being a cheeser is really stupid.

FighterforJC
June 15th, 2008, 04:33 PM
The scoring is screwed at times, it's not an exuse. Good for you that you haven't experienced this but to imply that the previous poster is complaining about nothing or accusing him of being a cheeser is really stupid.

I don't think I implied it, I said it straight out. But everyone's entitled to their own opinion.

fluxstuff
June 15th, 2008, 05:03 PM
FighterforJC - you have just about the most combative and disregarding stance to others opinions that I have read here. Shhhhhhhhhh.

Placebo
June 15th, 2008, 11:13 PM
With Fighter's comments it makes sense to me to use a median scale, on the one hand you dismiss posters who make comments like "dis gam sux" and on the other hand it's wise to dismiss posters who make comments like "this is the best boxing game ever, 2k are geniuses, the game is a complete simulation, the flaws are tiny and insignificant, the graphics are really good, the collision detection is not bad at all"............

Frankenzilla
June 15th, 2008, 11:47 PM
I'd be happy if they just touched up a few things for now.

#1 The collision detection can be pretty damn bad at times.

#2 I noticed a little bug with the signature punches. Sometimes, my guy will just not throw it. This usually happens within 5-10 seconds of filling up a portion of the meter. Its not a stamina issue either as I've looked at that.

#3 Commentary's ridiculous hiccups.

#4 I want the option to go 3 minute rounds in career mode, with no saved by bell. All the current setup does is prolong monotonous beatdowns.

#5 I also do not think Ranked matches should be allowed to be any shorter than 10-15 3 minute rounds, or somewhere in that neighborhood. Leave those 90 second 1 round fights to the player matches. The current setup makes ranked match feel too much like player match in a normal game.

cmana
June 16th, 2008, 04:45 AM
#1 - Collision Detection - Would drastically change the preception of this game by all

#1a - MORE CREATE A BOXER SLOTS LIKE TEN OR TWENTY:D

#2 - Stats on current fighters - Samual Peter is not agile and has more power than agility

#3 - Boxers - get as many as you can it does not have to be the biggest and best names just all that you can. If EA has contracts on some just get the rest.

#4 - The scoring is fine, the health meters are fine, you do not need a knock out every fight, but there should have been some sort of corner work you can do or something for your fighter to get your health back up

#5 - Collision Detection - again if this can be fixed and their heads move the direction of flow from a punch and the punches in the face connecting would SILENCE many critics.

#6 - Not every time a fighter is knocked down almost should he be taking a knee, unless you put Lockett on the game....
#7 - Commentating could be tweaked but Lamply and Stewart are the best and you just having them is AWESOME!
Minor tweaks here and there

Frankenzilla
June 16th, 2008, 04:49 AM
Also noticed that for me, I sometimes get stuck in a game lobby when both players are in "ready" I usually have to go clear back to the dashboard. Anyone else ever experience this?

fluxstuff
June 16th, 2008, 04:54 AM
The Lampley/Steward commentary is painful.

"Good evening, I'm Jim Lampley and I'm here with the legendary Emmanuel Steward.."
"Hi, I'm Emmanuel Steward..."

Gee - thanks...

I laid a horrendous beating on one guy, put him down twice, he barely landed a scoring shot and then, between rounds... "I'd say The Kid just edged that one" - I dread to think what a clear win looks like...

Along with the stutters that seem to freeze the game (opponent is ready and waiting, I usually take a few while my controls catch up) this needs to be fixed.

I hope 2K make the effort to fix these problems. Even just the button response and collision detection being improved would do wonders for it.

Chadness
June 16th, 2008, 06:40 AM
##1a - MORE CREATE A BOXER SLOTS LIKE TEN OR TWENTY:D

#5 - Collision Detection - again if this can be fixed and their heads move the direction of flow from a punch and the punches in the face connecting would SILENCE many critics.

Personally, I love how Fight Night just lets you create profiles and load em up. Even if you could only load one I'd like to make a Featherweight, Lightweight, etc save that I could interchange.

As far as collision detection... I think the best way to solve this would basically be to make fists and heads into magnets where the punches automatically travel to the target. Then when you knock the head over to the right with a left hook the right uppercut won't 'land' to the side of the neck but rather just shorten itself up and land flush on the nose. Of course you'd have to adjust to using a lot more head movement to make stuff miss.

Goodfella2279
June 16th, 2008, 06:56 AM
Good thread. I would love it if they could fix the collision detection a bit, but that is probably not going to happen via a patch. What they can fix is the stats of the real boxers in the game to properly reflect their actual strengths and weaknessess, or just give the option to edit the existing fighters' stats. Also, definitely more CAB slots because 5 is just pathetic. They give us an unbelievable CAB utility and then only give us the ability to make 5 of them. Doesn't make sense. I used to think the movement needed to be sped up just a little bit, but the more I play the more the movement in the game doesn't bother me. I think with these tweaks the game would be quite a bit better.

Chadness
June 16th, 2008, 07:11 AM
Editing stats for your own use would be FANTASTIC and just straight ideal. Should be a perk for beating the hard setting of career. Just let online use default only stats and you're fine.

ThaShop
June 16th, 2008, 07:39 AM
Sheesh, this game sure needs alot of patching huh, lol. Sounds incomplete. I'm just sayin though.

Irish437
June 16th, 2008, 08:06 AM
Got to fix the scoring. If two judges have it a draw, its a draw. Have different judges judge differently. Should not be as many 10-10 rounds just because punches landed were within 3. 30 hooks & uppercuts landed should be more impressive than 30 jabs.

Frankenzilla
June 16th, 2008, 08:20 AM
Oh... and some more customizations for the robes. They are pretty lame.

Frankenzilla
June 16th, 2008, 11:41 AM
Another annoyance.

My batteries went dead in the middle of the fight. I won every round on the cards. The game paused, but I just continued to take blows. Can you not pause this mid-fight? At least fight night gives you a minute and a half or so. This sucks, never been knocked out before and this is not how I would have it happen.

robbro66
June 16th, 2008, 02:46 PM
Also noticed that for me, I sometimes get stuck in a game lobby when both players are in "ready" I usually have to go clear back to the dashboard. Anyone else ever experience this?


Yes how do you fight a friend online on this game. What a waste of money and I talked my buddy into getting a 360 with me so we could play this game online. We both got sucker punched by 2k.

robbro66
June 16th, 2008, 02:49 PM
Also noticed that for me, I sometimes get stuck in a game lobby when both players are in "ready" I usually have to go clear back to the dashboard. Anyone else ever experience this?

Yes how do you fight a friend online on this game. What a waste of money and I talked my buddy into getting a 360 with me so we could play this game online. We both got sucker punched by 2k.

Frankenzilla
June 16th, 2008, 02:58 PM
I know you can invite. It might have to be player match though. Not sure.

jzaaf92
June 17th, 2008, 08:53 AM
what about. a larger ring? anyone noticed that it looks like an 8 by 8 ring? Release one for xbox and ps3 at the same time. Im sick of Ps3 getting the patched up version (FNR3), better roster. crisper punches and better looking taking of punches.

patientsnake
June 17th, 2008, 10:49 AM
what about. a larger ring? anyone noticed that it looks like an 8 by 8 ring? Release one for xbox and ps3 at the same time. Im sick of Ps3 getting the patched up version (FNR3), better roster. crisper punches and better looking taking of punches.

What? PS3......FNR3........What does that have to do with a Prizefighter patch?

Swinnie99
June 17th, 2008, 11:06 AM
i agree with all of the previous, i think it would be a better game if there were more hairstyles available. for example, there is about 8 shaved heads but hardley any other hair cuts

philipsburg71
June 17th, 2008, 12:20 PM
patch: have to do something about the movement, scoring is a tad iffy effective control of the ring doesn't really count, more boxers would be nice and man does it take forever to get an online game.

I see no problem with using the jab but in this game unlike fn3 u can't move or circle away fast enough if the guy is just mashing his buttons u got to wait til he is out of juice, I think the movement issue is huge, thats why that stupid sidestep punch is there(total cheese) real boxers move to chose their angles for punching, when did you last see a real boxing match where someone leaps sideways and throws a punch excellent way to get knocked out. and for the love of god do something about the cheezy adreneline as some guy stated earlier 2 of those and your screwed and blockimng them is improbable and we all know u cant move from them because your fighter has his concrete boots on.

mrtauntaun
June 17th, 2008, 01:17 PM
Please fixing the skipping in the commentary. And, just in general, the commentary is terrible. Steward says maybe, what, 5 different things? Why even bother to have him in there?

RJB 123
June 19th, 2008, 11:09 AM
2K please! respond....

Right, obviously you closed my other thread, surprise, surprise.

This one: http://www.2ksports.com/forums/showthread.php?t=176963

So can you give me a straight honest answer to the following question:

1) Do 2K intend to release an update/patch to fix/improve the reported problems in PRIZEFIGHTER in the immediate future????

If you could answer this question it would be very much appreciated, I just want to know if it's worth holding onto the game once the career mode is done & dusted, because otherwise I will probably try and get rid of the game while I may still get a little something for it.

Please note, I really want to keep hold of the game but I just want to know if 2K are going to stand up and correct the obvious error's in PRIZEFIGHTER.

Thanks! in advance for any response.
RJB

kcxiv
June 19th, 2008, 11:42 AM
Ron already replied to this in another thread. They are looking at the situation and talks have begun about a patch.

kcxiv
June 19th, 2008, 11:43 AM
Please fixing the skipping in the commentary. And, just in general, the commentary is terrible. Steward says maybe, what, 5 different things? Why even bother to have him in there?
Only time i have ever had the commentary problem is after i been playing a while. Never have it when i just turn on the xbox when its nice and cool.