View Full Version : Proposed Patch Document - Exclusive for Community
2K Admin Ron
June 20th, 2008, 02:31 PM
This is not a guarantee for a patch. This is simply my proposed document that covered the things needed to improve Prizefighter that may be able to be addressed with a patch. Do not ping me about status, as soon as I know, you guys will know.
The following is an in-depth collection of issues that have been reported on the 2K Sports Forums, as well as the Prizefighter forums at xbox.com and operationsports.com. This document details the most discussed issues that could be conceivably remedied with a patch. The adoption of some or all of these ideas could help develop an already growing cult following around this title.
Judging:
There have been many reported issues regarding inaccurate judging in online bouts that may be due to a glitch within the recording of stats. It seems that often the stats are actually inversed and being judged accordingly. Here’s one excerpt from the 2K Sports forums:
” We did three rounds at 2:00 minutes each; I was using Pavlik and so was he. The entire fight, I was landing jabs and straights all round long. I was landing so many jabs and straights to the point where I got his health down to half-way solely on jabs and straights. In the meantime, he was throwing a lot of hooks which I ducked under most and moved away from the rest. It was his first game and the entire time he was commenting "I can't land crap!" and also that "Wow, you can tell this is my first online game." When the third round ends, he goes "Good win" ....but I didn't win. I apparently lost every single round and the game apparently says he landed almost 2.5 punches more than me per punch that I landed.”
I’ve also noticed this in one of my online bouts in which my opponent was utilizing nothing but the step-around hook the entire bout, which rarely find their mark. In the meantime I was on the attack landing multiple spurts of long combos. Yet, at the end of the fight he was awarded the decision and, given the huge discrepancy in punches landed between us, it was easy to tell that something was wrong.
Here’s one more quote from the 2k forums regarding inaccurate stats:
“I pound the guy in a 4 round match. The game shows that I landed 96% of the shots. Really? lol... no way. I landed a lot, but no where near that high of a percentage. Then at the end, it says 'and by a split decision we have a winner'... problem was, it was a unanimous decision”
The next issue with judging that many people have expressed concern about is the large frequency of 10-10 rounds that occur. The community is in major agreement that something should be changed in order to decrease the likelihood of having a round scored even. Ultimately, make it so 10/9 rounds are the norm.
Upon reading further messages regarding this, some people are reporting that the power punches are being doubled in the stats. While the value of these punches might need to be double as it pertains to “damage value”, the punch stat count should not be double as such. Here are what the results of my tests have shown about these numbers:
Jabs and Straights- If you throw and land 10 jabs or straights the punch totals will show it properly but for whatever reason every now and then it will add 1 to your punch total and subtract 1 from landed. Instead of getting 10/10, you get 11/9.
Hooks, Special Punches, and Uppercuts - If you throw and land 10 out of 10 with either, it will give you 20 out of 10. It doubles your punch total as said earlier. For example, if you land five out of 10, it gives you 10 out of 15. This is fine for calculating “damage value” if that’s the system but causes some weird issues in the scorecard.
This leads to the ultimate problem of judging a victor. With the game scoring primarily on punch percentage and total punches landed, players are throwing nothing besides a jab or straight as quickly as they can.
In order to address that and make the scoring more realistic overall, one judge should score the fight based on damage dealt, one by punches landed, and the third possibly a combination of those two statistics. It seems that the case now is if punches landed between the two fighters are within three punches from each other, then the round is called even. Game play would improve if it was judged by more than one criteria because there will be a smaller possibility of judges rewarding a round to be even while, at the same time, it’ll also add variety to the judges’ scores, just as we see in real life. Right now you can win a fight by landing a lot of punches, but those punches do not exactly have to be meaningful punches. If both damage and punches landed mattered, you would see users adjust by utilizing more realistic combos which are most effective in dealing damage and punch count like offline is currently. With the judging as is you can still land punches with little to no stamina and as far as the judges are concerned those punches are seen exactly the same as a punch thrown at full force, which should not be the case. The end result would be more well-rounded fights taking place online, improving the game play tremendously.
Achievements:
Lots of people are not receiving their achievements despite earning them. The Xbox Live achievements (contender, champ, etc) are the most common ones not being rewarded. There are also issues with the Kablov, Comeback, and Blind Fury achievements.
Movement:
Even with the swiftest footed boxers on the game it’s nearly impossible to throw a combination then change footing in order to create a new angle of attack. The foot movement in general needs to be much quicker at close range. Ideally with boxers of high agility I should be able to throw a double left hook to the body, then side step to my right and get off a new combination, which should effectively get me out of range of a counter right punch, or only allow for a glazing counter right, or if he’s not quick enough to react properly I should be able to get off my second combo at the new angle. That’s one simple example, but it seems like the mechanics are there to allow this, it’s just that the footwork of any fighter just isn’t where it should be.
If possible, the close-range footwork needs to be quickened keeping things relative to the fighter’s agility rating. Dashing is not what they are referring to in this case either, as that is satisfactory as is.
Agility should also factor in to a fighters recovery speed as well, meaning his ability to get back into a boxers stance (after being hit and dazed) and his readjustment to the new angle present. At the very least though basically all of the fans are clamoring for better/faster footwork which will in turn magnify the other simulation aspects of the game, creating angles, 3D movement, etc.
Create a Boxer:
This problem is for online play and it seriously needs to be fixed. When you distribute points for your fighter you can take out stats from one area and put into another. Well people are taking everything out of 1) agility and stamina or 2) agility and strength and putting it all to 1) dexterity and strength or 2) dexterity and stamina. Now 1) strength and dexterity fighters makes your guy very fast and very strong so all they do is throw jabs all day and they will win on points or knock outs with just jabs. With 2) stamina and dexterity is kind of similar. They throw nothing but jabs but this time they NEVER run out of stamina. So you get about 100 jabs in a row and you basically can’t do anything. Lock stats as they are and let only additions be made, not subtractions to stats.
Commentary:
The audio commentary is skipping very badly, specifically when Lampley adds color comments. Both commentators are saying the same word several times in succession
Miscellaneous/Summary:
Those are the issues that could have the biggest positive impact on the game. Numerous players have also requested a patch to tune up the collision detection, but that is probably unpatchable at this point.
There need to be fewer knockdowns to get to a knockout. Rarely will a referee let a person get knocked down nine times without calling the fight. A player who has been knocked down also should not have more health then someone who hasn’t.
There needs to be something that can be bought with money and media profile, and careers should be able to extend past story mode.
Again, the community of fans really appreciates the approach taken with Prizefighter and the end result was a solid game. These tweaks would create a more finished product.
BANKY
June 20th, 2008, 02:41 PM
It's a step in the right direction ron, good stuff bro.
Knockout
June 20th, 2008, 03:09 PM
I don't think there is much that needs patched. Some of the stuff people are complaining about is opinion and not "fact."
My main concern is why the game doubles the amount of thrown punches for everything besides a jab or straight and does this effect the outcome. This is a very basic question and a real issue that the developers can look at. It's not as simple that it just doubles the amount thrown. In my testing if you land 10 it will show you threw 20 and landed 10 but if you land 5 out of 10 it shows that you landed 5 out of 15. It's not just doubling the punches thrown if you're missing.
The game is not registering or counting punches properly at times. I have talked about this and even broke down the video of Valderez and tmana that shows exactly what I'm talking about. I don't want to sound like I come on here complaining of losing, I'm not like that at all. It's a real issue that happens about 1 out of every 10 to 15 times. I've seen it happen to the other guy I was playing. Maybe it's just a poor connection issue and punches are getting lost in lag and can't be patched but I strongly feel that it has alot to do with the way the game is registering all the punches besides a jab and straight because when it is happening I switch my style to more jabs and straights and it gets a little better.
I just recently noticed power punches are not effecting the health meter at all sometimes. Again this could be lag in the game displaying the damage on the meter, don't know.
I have seen judges score a round a even round where I have landed 20 or more punches. It hasn't influnced the overall decesion but still this isn't quite right. I have even broke it down to see if maybe the judges scored it that way based on the type of punches and it doesn't seem to matter.
I'm going on and on because I've had about 70 fights online and feel like I'm giving an honest opinion based on my experience of potential problems in the game.
bcelts
June 20th, 2008, 03:15 PM
Thanks Ronnie, that is really good info for a patch. The only thing I would add is that the boxers stats should be changed: Peter should have more strength, Miranda more strength, and Briggs stamina should not be very high.
2K Admin Ron
June 20th, 2008, 03:44 PM
I'd counter and just say the things I listed where of utmost priority. The things Knockout mentioned are the more important points. Not that stats shouldn't be more inline with reality, but the thing is, there are no major exploits in this game, with these fixes scoring would improve, and they'd have something fantastic to base a future title off of. Then they can get that kind of stuff right. As far as improving cuts go, that'd be a drastic animation alteration and would probably be beyond the capabilities of a patch.
King-Of-Kings
June 20th, 2008, 04:26 PM
Ron , thank you my brother !! Scoring needs work with power shots not getting enough credit , its basically equals same as a jab when in reality a uppercut should equal to 3 jabs stuff like that ..
Also AGILITY , the quick boxers ring movement arent that quick , it just feels like agililty attribute is not a big plus in this game which it should be so everybody online can actually use it intstead of just STAMINA, and DEXTERITY.
one thing RON, i would recommend ......
The step in punches to the body is only a hook or uppercut , there is no STEP IN JABS or STRAIGHTS to the body which is A HUGE MISSING FACTOR !!
Ron, you did great brother !!
C.J.
June 20th, 2008, 04:31 PM
i agree with everything but how about some more CAB slots and more options at least for hair in CAB
2K Admin Ron
June 20th, 2008, 04:32 PM
Thank Vald, kcvix, toma, and especially ESPNfan for all the work they did on this. They did most of the work getting your guys info filtered to me, I just edited mostly.
Knockout
June 20th, 2008, 04:46 PM
Yea, thanks Ron. I don't know if it could be done in a patch but if your health depended on your Strength attribute also that would make people even out their CAB's. The way it is now Stamina not only controls health but it gives you the ability to throw more punches. You're getting a 2 for 1 deal with this stat the way it is right now.
Ro_Diggity
June 20th, 2008, 04:48 PM
I don't like that strength/dexterity combo. Real cheap, i hope that gets fixed
Blue58
June 20th, 2008, 04:51 PM
Ron,
Ive played around 120 online matches. Ive won 100 of them, so Im not just some sore loser who is whining. But after I played about 15 matches with a CAB, I stopped because it is so cheesy its not even funny. Like you mentioned, people take all of their points and load them into Dex. and Stam. and just throw like 500 jabs a second. Its utterly ridiculous and ruins the whole game online. I just want to reiterate how utterly important it is to fix this for this game to have any longevity whatsoever. Everyone has already breezed through the career mode so online is the only thing left. I now only fight with the boxers included in the game, and if someone uses a CAB that is stacked, I simply dont fight them. Problem is, 80% of the people do this now so I can never get a fight anymore. PLEASE address this in the patch.
Thanks.
Boundos
June 20th, 2008, 04:52 PM
This is not a guarantee for a patch. This is simply my proposed document that covered the things needed to improve Prizefighter that may be able to be addressed with a patch. Do not ping me about status, as soon as I know, you guys will know.
ROFL as a long time software q/a analyst I have heard this many times. It basically means this is a vent thread
kcxiv
June 21st, 2008, 12:09 AM
ROFL as a long time software q/a analyst I have heard this many times. It basically means this is a vent thread
Delete your hard drive on your xbox and pop in just about any game. 80 percent of them will require and update of some sort. At least there is now a ways to fix certain things in games.
Placebo
June 21st, 2008, 02:52 AM
Obviously it's a big if at that point as Ronnie says, but if the patch fixes everything in the first post then it's some way towards undoing the harm done by the initial release.
I will say, it'll be a big shame if nothing is done about the animations/collision detection, I got a knockdown yesterday by hitting my opponent squarely in the middle of his armpit! The more I play the game the more I get some level of enjoyment, but the feeling that the collisions detection is absolutely shockingly bad is not going away no matter how much I play.
Placebo
June 21st, 2008, 02:56 AM
Delete your hard drive on your xbox and pop in just about any game. 80 percent of them will require and update of some sort. At least there is now a ways to fix certain things in games.
No need to delete the hard drive, just emptying the 360 HDD cache will require all updates to be downloaded again :)
Boundos
June 21st, 2008, 04:49 AM
........pop in just about any game. 80 percent of them will require and update of some sort. At least there is now a ways to fix certain things in games.
I aint arguing that fact, I am merely stating that thus far 2k reps, such as yourselves, are all carefully wording your posts instead of finding out if there is plans to patch this game. And until a definite answer comes out (definite being "Yes we will patch this in the future" or "No we wont be touching it") this thread is what I stated before, merely a Vent Thread.
Knockout
June 21st, 2008, 09:57 AM
I just noticed something else playing against the CPU. I made a pretty even CAB and put him against a maxed stamina and dexterity CAB. The Agility rating does NOTHING. My CAB with with maxed stamina and dexterity was moving at the EXACT same pace as my other CAB that I gave agility point to. He was able to follow me around the ring easily. I don't think it's this way online, not sure.
Stamina needs patched if possible. Your stamina is controlling 1- health and damage you take 2- amount of punches you can throw 3- your movement when dashing.
All of the other attributes are controlling just one thing.
Placebo
June 22nd, 2008, 04:51 AM
One thing that bugs me is that you can beat a guy around the ring for like 8 rounds, his health is really low, but his handspeed is still really fast if his stamina is still high, if the guy's on the verge of being knocked out he shouldn't still be throwing triple jabs in .2 seconds......
Mumra
June 22nd, 2008, 06:12 AM
I don't know if this can be fix but have anyone notice. The Ref wave the fight's off to soon ? I swear in career mode they let your fighter get up 3 or 4 times as well as the cpu getting up a lot.
But against a friend offline or against the CPU the Ref would wave the fight off almost every time. Whenever a Ref wave the fight off is because you took to much of a beating or was knock down to many times in a round.
So far when I fight the CPU I don't even get a KO, I always get a TKO because of the Ref stopping the fight and most of the time it's in the 3 or 4th round.
I even change the settings to make the game harder by putting it on contender. Same thing happends, They need to adjust that because it seems all fight's will end by TKO because of the Ref.
One time the CPU drop me with a body shot in the second round and I didnt even get a count, The Ref just went ahead and wave the fight off.
A lot needs to be fix and I hope 2k don't leave us hanging like EA did with RD3. We want a patch -ASAP- to really enjoy this game.
The 504 Refugee
June 22nd, 2008, 09:46 AM
Did anyone say anything about cuts? or better yet, the lack of cuts?
kcxiv
June 22nd, 2008, 10:50 AM
I aint arguing that fact, I am merely stating that thus far 2k reps, such as yourselves, are all carefully wording your posts instead of finding out if there is plans to patch this game. And until a definite answer comes out (definite being "Yes we will patch this in the future" or "No we wont be touching it") this thread is what I stated before, merely a Vent Thread.
I am not carefully wording anything. He said they were talks about if they needed one. He submited what we gave him. As he said he edited it. Now they go look into it and if they can patch it, or feel the need to do it. THey will. If they dont, which i hope they dont, then they dont.
What was being carefully worded? I dont know much more to the point i can be.
FighterforJC
June 22nd, 2008, 11:27 AM
At the very least, the scoring needs to be patched. Fights can't be based strictly on # of punches landed as that would encourage cheese tactics. Second, the damage needs to be tweaked so that not only will non-jab punches have more scoring value, but will actually deplete the cheesers' health bar, even if they land more punches.
Here's a question, will we get a definite answer from 2K whether or not we'll be getting a patch?
kcxiv
June 22nd, 2008, 11:32 AM
I will do my best to get an answer sooner or later. I dont think they would leave us in the dark about this.
C.J.
June 22nd, 2008, 12:01 PM
I doubt they could patch in cuts unless they rework all character models to make sure the cuts look realistic. that could take a while. I just hope they make the GP smoother, improve collision detection, and give us more CAB slots, and make a PF 2
Placebo
June 22nd, 2008, 01:00 PM
I doubt they could patch in cuts unless they rework all character models to make sure the cuts look realistic. that could take a while. I just hope they make the GP smoother, improve collision detection, and give us more CAB slots, and make a PF 2
We were assured by Ronnie that cuts were in the game, so that must mean they're in there but through some bug they let through they've been disabled, so there's no reason at all that cuts can't be fixed via a patch/update.
patientsnake
June 22nd, 2008, 02:43 PM
We were assured by Ronnie that cuts were in the game, so that must mean they're in there but through some bug they let through they've been disabled, so there's no reason at all that cuts can't be fixed via a patch/update.
It would be nice.
2K Admin Ron
June 23rd, 2008, 02:10 PM
I will do my best to get an answer sooner or later. I dont think they would leave us in the dark about this.
I thought the releasing of my patch notes was an attempt to not leave people in the dark. The italicized warning was more to protect my release of the notes because the creation of a patch is not done by me. These notes were submitted, they have gotten some positive feedback, now the decision makers for PF need to choose if they want to go in that direction. When I know, you will know.
On another note, a few of you guys posted stuff that I wrote in the notes if you read it again (collision detection, cuts, etc.)
patientsnake
June 23rd, 2008, 03:27 PM
I thought the releasing of my patch notes was an attempt to not leave people in the dark. The italicized warning was more to protect my release of the notes because the creation of a patch is not done by me. These notes were submitted, they have gotten some positive feedback, now the decision makers for PF need to choose if they want to go in that direction. When I know, you will know.
On another note, a few of you guys posted stuff that I wrote in the notes if you read it again (collision detection, cuts, etc.)
I'm not trying to start anything here, but I see nothing in your document about cuts. I have heard that they are in the game, but I have never seen one. If anyone has any pics or vids of cuts, I would like to see them.
2K Admin Ron
June 23rd, 2008, 04:35 PM
In the document, I thought I said something about cuts probably not being patchable. However, I asked for them. Regardless, if they're not hardcoded in the animation already, I doubt that's patchable.
But I did find a picture of a cut. It's not oozing blood but it's just one example. I'd paste it here but it's not a big enough picture to be shown well here. It's in the exclusive screens in the MySpace/Facebook pages for those who are interested, but you probably won't be able to see it very well.
Placebo
June 23rd, 2008, 04:42 PM
But I did find a picture of a cut. It's not oozing blood but it's just one example. I'd paste it here but it's not a big enough picture to be shown well here. It's in the exclusive screens in the MySpace/Facebook pages for those who are interested, but you probably won't be able to see it very well.
Is it not possible to get a high res version of the pic from the dev team or PR team or whatever? My facebook account is purely for friends and family so I have no wish to add games to it unfortunately. We were told there would be cuts in the game so we're all just a little disappointed that it seems not to be the case from our experiences with the game.
kcxiv
June 23rd, 2008, 04:59 PM
I am pretty sure i seen cuts in the game, but they are not big or anything. It was just under the eye. If i see it again, i will try to take a picture of it. I really need to learn how to record video of me playing xbox.
patientsnake
June 23rd, 2008, 05:07 PM
Thanks for the response Ron. I truly appreciate your efforts to communicate with us.
King-Of-Kings
June 24th, 2008, 08:03 AM
I don't think there is much that needs patched. Some of the stuff
I just recently noticed power punches are not effecting the health meter at all sometimes. Again this could be lag in the game displaying the damage on the meter, don't know.
Yes this is true, sometimes i hit the other guy clean flush either to the body or face and his energy bar doesnt even move and i know i didnt miss. Then i thought well maybe it had no effect cause my stamina bar was low, that wasnt the case cause the other times the bar was high and still not damage caused. This happens to me a lot and i cant stand it .
The other thing that i noticed is about the scoring... 10 jabs landed vs 10 uppercuts landed will equal to a 10-10 round ? Doesnt work that way in real boxing, the power punches should get more credit ...
Like RON mentioned, maybe having
1 judge scoring the fight for POWER PUNCHES
1 Judge scoring for the most landed punches
1 judge scoring for the mixture of the two.
Last but not least to RON AND 2K....Please let them know about the step in punches to the body....This game is missing STEP IN PUNCHES to the body by a JAB or CROSS. In real boxing thats what pure boxers do to help stay at a distance. This game only has STEP IN body punches with hooks or uppercuts.
Openquarters15
June 24th, 2008, 09:52 AM
The cuts in PF are minimal. You would aggressively have to attack your opponent to see the marks on his face and even on your boxer's face, which provides some type of realism. The element of surprise is what players are seeking when dealing with cuts in PF. Not too much blood, but when they attack their opponent at different stages of the game, even in the first round, there is some sort of bleeding, gashes or something. Also, maybe, when a player delivers a devastating shot to an opponent they can possibly garner a knockout, instead of having to always throw combinations to be successful in beating their opponent and vise versa; having the AI be more strategic, delivering sudden blows of their own. That would be more challenging to the player and keeps them on their toes.
The main things I would like to see patched up, are the created-player slots, they're should be way more than five slots. Players should be able to create more of characters instead of relying on unlocked and throwback players, especially in the Heavyweight division. Like PF's cohorts NHL, NBA, MLB or any sporting other game for that matter, shouldn't there be limited player creation options--not that I'm trying to create a hundred fighters or anything, but players would like to see more of their favorites in the game and or create their own characters.
More hair varieties and simple hairstyles, like long hair, afros, Long conroes--there are so many styles, but adding a couple more would be nice.
One thing that bugs me are lack of creative designs in CAB or on many of the professional fighters. I don't know if you can patch anything like that, but adding more flare and designs to CABS and, maybe, editing players would be good, which doubt could happen in a patch. Like of I wanted to add a name anywhere on my CAB's trunks, including on the belt of the trunks, it would look hot and add more creativity to the character.
Also, the robes. Every player doesn't wear a robe. If in a patch, player could not only edit, but choose a CAB's outfit options like, aforementioned robe, a t-shirt or a t-shirt with cutoff sleeves like Tyson that would give players something to work with and head in the right direction.
The issues regarding, collision detection, player's meter and cuts and knockouts are great and I hope forums member's ideas and suggestion will be heard so I could have a patch and an even a better game. lol.
Hopefully, the mods can hear me out.
Knockout
June 24th, 2008, 10:40 AM
A patch for online lag needs to be released. It's not that the game is lagging that badly on screen but one person is not seeing the same fight as the other. This is what's leading to the innacurate scoring at times and I'm noticing it more and more. It's ridiculous how some of these fights are being scored.
SmileForTheDevil
June 24th, 2008, 01:42 PM
im surprised no one mentioned the lean glitch wich lets them sit there in a certain angle and blockin the body so nothing gets through to them. That needs to get fixed imo
kcxiv
June 24th, 2008, 09:23 PM
Step around hook to the body usually fixes them doing that. Or i just back up and let them come to me.
Chairman
June 25th, 2008, 09:03 AM
im surprised no one mentioned the lean glitch wich lets them sit there in a certain angle and blockin the body so nothing gets through to them. That needs to get fixed imo
I agree completely. Not long ago (sorry, I forgot who) mentioned the possibility of having the stamina wear thin as the boxer stays in a "lean" position. I thought this was a great example of how to possibly fix or keep boxers from staying positioned in that regard. I could be wrong, but none the less do feel this should be addressed.
Croman513
June 25th, 2008, 11:46 AM
There are step in jabs as well as step in uppercuts
to step in jab i hit rb and down on the L stick and press a
a step in cross rb and up on L stick and press B
step in uppercuts work the same way except you have to press a+b together or x+y together
RJB 123
June 26th, 2008, 12:43 AM
Hi! to all,
Still no official confirmation on a patch/update yet? Come on 2K put some effort in! PLEASE!
As Prizefighter stands (having played the game an awful lot since release) I'd say the game rate's about a 6.5 but I honestly believe that if 2K hurry up and get a move on and patch this game up and fix many of the things we have all been crying out for in this thread then I think the rating of this game could go upto at least an 8.0
All it takes is a little bit of effort from 2K, so once again I will say "please! don't let your customers down 2K"
Kind Regards.:)
RJB
totalownership
June 26th, 2008, 02:38 AM
I don't think there is much that needs patched. Some of the stuff people are complaining about is opinion and not "fact."
This says it all. I hear people "testing" this and that but what needs to happen, which I bet hasn't, is for one guy to get online with a fighter who has absolutely no stats whatsoever and another boxer who's juiced up and then test things out.
BazookaX3
June 27th, 2008, 02:47 PM
I think 2K is responsible for making a patch to fix this game its not complete online you cant do any damage, the game freezes in spots, there is glitching during the audio in career mode etc....
this game is not complete and 2k has failed big time with their QC department, did you even test the game and all its eliments before shipping? or where you out to make a quick 60 bucks per person?
I think the attorney Genrals office might be an option with this one, there is no way a company should be allowed to sell you a product that does not work properly.
patientsnake
June 27th, 2008, 08:16 PM
Any updates, or are they still deciding?
kcxiv
June 28th, 2008, 12:52 AM
I think 2K is responsible for making a patch to fix this game its not complete online you cant do any damage, the game freezes in spots, there is glitching during the audio in career mode etc....
this game is not complete and 2k has failed big time with their QC department, did you even test the game and all its eliments before shipping? or where you out to make a quick 60 bucks per person?
I think the attorney Genrals office might be an option with this one, there is no way a company should be allowed to sell you a product that does not work properly.
YOu can do damage online if the other guy fights. If he's just doing his lame sta/dex jab, then its difficult. I have 21 wins 10 by KO.
BazookaX3
June 28th, 2008, 12:37 PM
YOu can do damage online if the other guy fights. If he's just doing his lame sta/dex jab, then its difficult. I have 21 wins 10 by KO.
Nooooooooo! keep playing online and you will see exactly what I am talking about, out of the five or six times I have played online only once has there been any damage done.
Not only that, But they even screw up decisions man, I mean when you clearly win every single round land more shots and they give it to the other guy????
They really need to fix this game be it a patch or recall the game when they do fix it they need to do something, there is no way that a company should be allowed to just sell you an unfinished product.
kcxiv
June 28th, 2008, 01:16 PM
Nooooooooo! keep playing online and you will see exactly what I am talking about, out of the five or six times I have played online only once has there been any damage done.
Not only that, But they even screw up decisions man, I mean when you clearly win every single round land more shots and they give it to the other guy????
They really need to fix this game be it a patch or recall the game when they do fix it they need to do something, there is no way that a company should be allowed to just sell you an unfinished product.
Sometimes people dont get hurt often. There are times in real boxing where guys go 12 rounds with no knockdowns. It actually happens quite often, but you CAN hurt and knock people out.
I know about the scoring. Dont even get me started on that. It does need to be fixed and seriously. The guy who throws the most punches will always win. Even if he got outboxed.
RJB 123
June 29th, 2008, 03:51 AM
Why still no news/update on the proposed patch for Prizefighter, it feels like deja vu all over again with 2K, it's like the frustrating wait we had when waiting for new info on the game before it's release, now 2K are putting all of us customers through it all over again but this time there keeping us all in the dark over a proposed patch,
WHAT'S GOING ON 2K????
I can appreciate the fact that it may take a little bit of time to get a patch finished and ready for release over Xbox Live, but surely by now you can tell us all if 2K are going to be releasing one for sure????
The total lack of updates & communication 2K has with it's fans/customers is truly disgraceful and I personally just don't understand the way 2K continue to go about things, I really don't, I'm sorry to be blunt, but this is just how I feel and I always try to be as honest as possible.
Kind Regards.
RJB (A Fan Of Prizefighter)
Valdarez
June 29th, 2008, 08:54 PM
Why still no news/update on the proposed patch for Prizefighter, it feels like deja vu all over again with 2K, it's like the frustrating wait we had when waiting for new info on the game before it's release, now 2K are putting all of us customers through it all over again but this time there keeping us all in the dark over a proposed patch,
WHAT'S GOING ON 2K????
I can appreciate the fact that it may take a little bit of time to get a patch finished and ready for release over Xbox Live, but surely by now you can tell us all if 2K are going to be releasing one for sure????
The total lack of updates & communication 2K has with it's fans/customers is truly disgraceful and I personally just don't understand the way 2K continue to go about things, I really don't, I'm sorry to be blunt, but this is just how I feel and I always try to be as honest as possible.
Kind Regards.
RJB (A Fan Of Prizefighter)Patches take a while to asses. First you need to determine all of the issues that exist, then identify the ones you can fix with a patch (perhaps not all can be addressed due to the build / structure of the game), and then you have allocate a team / budget to get them working on it, then you have to work out the delivery with Microsoft, and there's probably a hundred other things I left out.
The good news is the company is looking into it.
RJB 123
June 30th, 2008, 12:51 AM
Patches take a while to asses. First you need to determine all of the issues that exist, then identify the ones you can fix with a patch (perhaps not all can be addressed due to the build / structure of the game), and then you have allocate a team / budget to get them working on it, then you have to work out the delivery with Microsoft, and there's probably a hundred other things I left out.
The good news is the company is looking into it.
Hey! Valdarez,
Yes! it's great news that 2K are looking into it, but it just gets so frustrating with the long wait.
We all know that Prizefighter did not get the best reviews, but that has not stopped a lot of people going out and buying the game and sticking by 2K, I just think it's a shame that no one from 2K has come out yet and said that a patch/update will definitely be released at some point in the near future, I mean most of the problems with Prizefighter are pretty well known with the majority of people agreeing on what needs to be fixed, so I personally would have hoped that by now 2K would have had some idea as to what they will be able to fix/improve and when?
I'm sorry but it just seems strange to me, in that most games nowadays seem to come out and then within a week or two get patched over Xbox Live, so I just find it hard to understand why 2K makes such a big deal of everything, if other games can get a patch released to fix/impove them then why is it such a big thing for 2K to do the same for Prizefighter?
Cheers!
RJB
patientsnake
July 1st, 2008, 01:49 PM
It can't take this long to decide to patch or not, can it?
bcelts
July 1st, 2008, 04:59 PM
It can't take this long to decide to patch or not, can it?I totally agree. I just want to know if we are going to get a patch and what it will be for. Please let us know!
patientsnake
July 2nd, 2008, 03:22 PM
Well, we can probably forget about a patch now that Venom is closing up shop.
kcxiv
July 2nd, 2008, 03:36 PM
WE wont know much for a while. Ronnie is out of town for a week or so. So, everything is in the dark as of now.
tonychasen3x
July 11th, 2008, 10:09 PM
:lol: First off...Great Ghotface Killah reference in your quote even though u changed it a bit! How bout this....We take the guy that did the collision detection and physics & the quality control people take them out in the woods and STAB them with RUSTY SPOONS and then shoot them all in the face point blank with shotguns!!! 2K had the chance to ake the greatest boxing ( semi simulation) game in a LOOOOOOOOONNNNNGGGGG time and they had incompitence in the studio!!! Bad business!!!!!:cool:
tonychasen3x
July 11th, 2008, 10:14 PM
Great GhostFace Killah reference even if it is changed Ro_Diggity!!
Placebo
July 18th, 2008, 12:52 PM
So where's the patch then? Been weeks now since the original buggy, glitchy release, I think it's about time everyone who spent good money on this game got some respect from 2k?
kcxiv
July 18th, 2008, 12:56 PM
Ronnie is not back yet. I am sure when he gets back to the 2k offices in cali he will let everyone know.
patientsnake
July 21st, 2008, 04:43 PM
Ronnie is not back yet. I am sure when he gets back to the 2k offices in cali he will let everyone know.
Is Ronnie back yet? I read somewhere that he was.
Croman513
July 21st, 2008, 04:44 PM
Funny how the last post was three days ago and Ronnie did return like 3 days ago, hasnt come to holla at us though hmmmmm
however I did find out through a 2 day old Ronnie post that 2k is sponsoring some lame concert soon
great job with the customer service!
Croman513
July 21st, 2008, 04:45 PM
Yes Ronnie is back,
I got my Sherlock Holmes on and it said he was online today actually and his first post after "returning" was 3 days ago
patientsnake
July 22nd, 2008, 07:26 PM
How about an update Ronnie? If there is not going to be an update, I would really like to know. I like the game, but in its current state I would rather trade it. I would like to do this before it loses all of its value, if a patch is not coming.
bcelts
July 23rd, 2008, 04:13 PM
This is a complete joke. I can't believe that they can't just tell us if there is going to be a patch or not.
CircleChange11
July 23rd, 2008, 07:20 PM
This is a complete joke. I can't believe that they can't just tell us if there is going to be a patch or not.
The first line of the thread reads "This is not a guarantee for a patch." That's 2k speak for "not a chance". Read between the lines.
Boundos
July 23rd, 2008, 10:25 PM
This is a complete joke. I can't believe that they can't just tell us if there is going to be a patch or not.
Dude 2k couldnt give a flying fark about you, me or anyone else now they have our money.
Do youself a favour and trade ths piece of garbage while you can still maybe get a quarter of your money back
BANKY
July 25th, 2008, 09:56 AM
no patch then, whats the story?
Croman513
July 25th, 2008, 10:00 AM
We've been waiting for a response from Ronnie for like 3 weeks
he was supposed to be back last week, which he is
and STILL hasnt even had the courtesy to give an update
i STILL havent gotten my email replied to
the 1800 number is a joke
and this forum is becoming a joke as far as getting info from 2k
why is a 2k admin even needed if they arent here to help?
this is beyond a joke now
Just man up and say sorry no patch
I'd have so much more respect for them if they did that
they are ducking us like they owe child support
Croman513
July 25th, 2008, 10:04 AM
NOT only did we spend 60 on it ( I know I did)
They are taking forever to announce an update ( if any) so by the time I get around to trading it, I MAY get 5 bucks
Its already down to like 15 bucks trade in value, and it came out in early June
WOW
So not only did I BLOW 60 bucks
Their silence is rapidly decreasing the return I'd get
as Im loyal and would love to stick around for a patch since I see the good parts about this game
In my xbox live experience, this stands to be like the only game ever not even updated
sad
bcelts
July 25th, 2008, 03:22 PM
You have to give 2k props, they have come along ways. Before this game came out we did not get very much info, as the game got closer for release we did not get much info, and once the game came out we have not got any info on a patch. They have been very consistant and they have shown that they care about us so much. Thank you for having such a great company, Venom Games, make this boxing game and thank you for the info in such a timely fashion. I am so happy I just can't wait for them to make a second one:thumbsup:
nickelzdropdimes
July 25th, 2008, 06:19 PM
well they did take their time with putting out the demo version. Are we really suprised?
they must have a big heavy MOP right now.....and hopefullly they are using it to clean up....
Croman513
July 25th, 2008, 06:37 PM
I hope they mop the mess with Don King's mop
1 million dollars though? to him?
I saw a Rob & Big episode where Big Black, who isnt even like a main dude on SKATE, got SIX XBox 360 copies of the game
Kelly Pavlik who, by my guestimation, is a pretty popular character on Prize Fighter, had to go pay $65 like we did...
EA has the ESPN license and isnt even rocking right like 2K did,
they should have thrown the COUNTERPUNCH, lol, and got Showtime to do this game instead of Don King,
what did Don King do? Have like some hot Ring Girls for ya'll at the negotiations?
Are you guys up on current as well as old events? He is Slimy and in anything he does the only person that truly "wins" is him
He's 1 million dollars richer, thousands of us are $60 dollars poorer
Wow 2k, I feel like a kid who doesnt know who his dad is ...
wondering about if this patch is coming
Im over here being told about some ronnie person, who everyone says is a great guy ,but
I dont know who to look for since he hasnt been around since this games birth
Then he skidaddled outta town for a few weeks, and now he's spending alot of time with some blonde called TOP SPIN 3
Why would he want to be seen in public with such an ugly broad like Prizefighter, when he can be seen with a well reviewed modelesque, 9 reviewed, Top Spin 3
Its just a yes or no answer dude,
I dont want to hear higher ups dont want you to talk blah bla etc etc because if the answer was no why WOULDNT they just communicate it then?
It wouldnt threaten national security , you all know that right?