View Full Version : How to stop the hotroute quick corner
XRated
August 11th, 2008, 03:35 PM
I stated earlier I thought it was the Key Zone but I was wrong..the zone play to stop it is the Cover 3 spread...dont let the SS creep up to the line...do this to the wide side of the field.Also you can man up the CB to the short side and spread to take the quick corner away..there ya go
zhaoyun707
August 11th, 2008, 05:53 PM
I aint still telling... You have to give me 5 dollar.
XRated
August 11th, 2008, 06:16 PM
Yall coming from a Top baller what I say is the truth.The safety automatically jumps the route.Same thing if the play is to the left,just call Cover 3 Weak,spread your DBs,and keep the safety from dropping down and you get the same result.Sorry zhaoyun,but I think I gotta lil more credentials bro than you:salute:
zhaoyun707
August 11th, 2008, 06:22 PM
I study this game and how it works... I might tell you later today.
Valdarez
August 11th, 2008, 07:14 PM
Cover 3 doesn't stop that route. The only thing that stops it is to man up a defender, or to play a Combo-Zone that uses man coverage on the player running the route.
xiv_R_A_I_D_E_R_
August 11th, 2008, 07:32 PM
Cover 3 doesn't stop that route. The only thing that stops it is to man up a defender, or to play a Combo-Zone that uses man coverage on the player running the route.
or apply pressure
ballin5692
August 11th, 2008, 07:34 PM
Man to Man. The route if to quick to apply pressure. Man to Man works 99.9% of the time for me with that route.
XRated
August 12th, 2008, 05:58 AM
Cover 3 works...I labbed it myself for 30 min bro
Black and Blue
August 12th, 2008, 07:44 AM
Combo inside zone.
tpaterniti
August 12th, 2008, 11:49 PM
You do know that the mechanics of the game are slightly different between practice mode and online. Also it may work in legend but not all pro (where defense is notoriously absent).
GoodSense
August 13th, 2008, 06:15 PM
XRated...
If me and Val agree on this then it must be so. :lol:
We went to battle over this discussion and we both provided... labs.
We didn't agree with one another labs, but in the end what he said and I quoted is true.
Cover 3 won't do it. I was able to knock one down here and there in my lab, but the consistency was so low (1 in 10 if that is not a solution) I didn't bother to include it in my video presentation.
And I think it is safe to say our labs were based on controller commands not manual manipulations like moving individual players or restricting individual players during shell commands.
Unless there is a 2k10 go with what we agree on. Combo Zone or Man.
Cover 3 doesn't stop that route. The only thing that stops it is to man up a defender, or to play a Combo-Zone that uses man coverage on the player running the route.