View Full Version : will wii have roster updates and create a player?
sbaseball13
March 1st, 2009, 04:09 PM
Will it if u know plz answer
wii360
March 1st, 2009, 06:15 PM
do you mean roster updates for 2K8 because that is wahat i am wondering
YankeesGiants828
March 1st, 2009, 06:55 PM
I can't imagine it would. It doesn't have a hard drive and it doesn't have internet that would update it behind the scenes.
mgb
March 2nd, 2009, 07:50 AM
It should my little cousin's madden updates. But then again his NBA live does not. I think it depends on if anybody at 2k wants to update it.
Lostkiwi
March 2nd, 2009, 08:01 AM
no. there doesnt seem to be any real changes from 2k8 to 2k9
nmuwildcat
March 2nd, 2009, 09:04 AM
I can't imagine it would. It doesn't have a hard drive and it doesn't have internet that would update it behind the scenes.
:lol: I love the misinformation spread by those without a Wii.
:rotfl:
The Wii has Wii Connect 24 that allows constant updates to be fed to it while the machine is in sleep mode. Messages, game updates, etc. can all be fed to the machine.
It has no hard drive, but it does have 512 MB of internal flash memory (which in essence is it's hard drive).
As for updates to games, no games have been provided patches like are frequently seen with the 360 and PS3. But, there is a downloadable content service where games do have additional features added (ie: Mario Kart channel where tournaments and ghost race record files are shared between Wii friends and across the internet).
Chalk up no roster updates or connectivity to lazy programmers who refuse to take the time to learn the programming or work with Nintendo to fast track it / utilize already created delivery methods.
sbaseball13
March 2nd, 2009, 09:56 AM
thanks all
johnnydollar2008
March 2nd, 2009, 10:29 AM
:lol: I love the misinformation spread by those without a Wii.
:rotfl:
The Wii has Wii Connect 24 that allows constant updates to be fed to it while the machine is in sleep mode. Messages, game updates, etc. can all be fed to the machine.
It has no hard drive, but it does have 512 MB of internal flash memory (which in essence is it's hard drive).
As for updates to games, no games have been provided patches like are frequently seen with the 360 and PS3. But, there is a downloadable content service where games do have additional features added (ie: Mario Kart channel where tournaments and ghost race record files are shared between Wii friends and across the internet).
Chalk up no roster updates or connectivity to lazy programmers who refuse to take the time to learn the programming or work with Nintendo to fast track it / utilize already created delivery methods.
Amen, blame the lazy developers, not the console...
chrism
March 2nd, 2009, 11:17 AM
NMU nailed it. Patches are probably out of the question because of the lack of storage. But roster files are nowhere near large enough to pose a problem. Updated oster files could be downloaded and saved without requiring any special programming. You wouldn't even need to go as far as Mario Kart in creating a dedicated "channel" on the Wii menu. Though that, too, would be an option for any dev willing to spend the time.
Here's another bit of common misinformation: it's pointless to spend the time and money to develop hardcore action and sports games on the Wii because the audience for those titles prefers next-gen systems. Tell it to Konami. They actually put effort into PES 2008 for Wii, and at last check, it had sold more copies than MLB2K8 on ANY platform, not just Nintendo. Same with the new Call of Duty game. Sure, that's a huge franchise. But it poses the same basic dilemma. Gamers with more than one platform will buy it for PS3 or 360 before buying it for Nintendo. That may be true, but the Wii version of World at War by itself is close to outselling MLB2K8 on all five platforms (PS2, PS3, PSP, 360, Wii) despite only being out for 4 months and not having been discounted yet.
The real obstacle to serious sports games for Wii has less to do with hardware limitations or Nintendo's audience and everything to do with the way that sports games have come to be developed and marketed. The "annual release with incremental progress" model is not well suited to the development of truly innovative content, which development for Nintendo requires. Those who have bothered to do so have been rewarded. But that first step is the hardest. Activision and Konami have taken it. EA claims to be taking it. 2K, unfortunately, have given no indication that they are interested.
johnnydollar2008
March 3rd, 2009, 06:51 AM
NMU nailed it. Patches are probably out of the question because of the lack of storage. But roster files are nowhere near large enough to pose a problem. Updated oster files could be downloaded and saved without requiring any special programming. You wouldn't even need to go as far as Mario Kart in creating a dedicated "channel" on the Wii menu. Though that, too, would be an option for any dev willing to spend the time.
Here's another bit of common misinformation: it's pointless to spend the time and money to develop hardcore action and sports games on the Wii because the audience for those titles prefers next-gen systems. Tell it to Konami. They actually put effort into PES 2008 for Wii, and at last check, it had sold more copies than MLB2K8 on ANY platform, not just Nintendo. Same with the new Call of Duty game. Sure, that's a huge franchise. But it poses the same basic dilemma. Gamers with more than one platform will buy it for PS3 or 360 before buying it for Nintendo. That may be true, but the Wii version of World at War by itself is close to outselling MLB2K8 on all five platforms (PS2, PS3, PSP, 360, Wii) despite only being out for 4 months and not having been discounted yet.
The real obstacle to serious sports games for Wii has less to do with hardware limitations or Nintendo's audience and everything to do with the way that sports games have come to be developed and marketed. The "annual release with incremental progress" model is not well suited to the development of truly innovative content, which development for Nintendo requires. Those who have bothered to do so have been rewarded. But that first step is the hardest. Activision and Konami have taken it. EA claims to be taking it. 2K, unfortunately, have given no indication that they are interested.
Excellent post! :thumbsup:
Eburg_Griz
March 5th, 2009, 09:57 AM
so will the Wii see any form of an update via wiiconnect or is it a lost cause at this point?