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STEEL_GORILLA_PIMP
November 30th, 2003, 02:08 PM
I'm gonna use the x-box controller.


Offense with the Ball


Left Analog...............Movement
Right Analog.............Isomotion
A.............................Directional Passing
X.............................Jump Shot
Y..............................Layups/Dunks / Jump hook or Hook Shot (While posting up)
B..............................Jump Stop/ Power Dribble
Black........................Display Icons for Passing Toggle on/off
White........................W/O Ball Icon( Similar to passing Icon except when you press the specific button you control the offensive player without the ball)
Left Trigger................Post Up
Right Trigger..............Acceleration
Directional Pad...........Change Plays(Go through playbook)
Select........................Call for Pick

Now this is with the ball, I think this layout is far superior to the previous control layout. It's just gangsta

Advanced Controls
Double tap a will be lead pass
Double tapping the X or Y button will be a shot alter
Double tap the specific button after you press the pass icon will be a lead pass to a specific player

Tapping X will be a head fake
Tapping Y will be a pump fake
Tapping either the directional pass button will be a pass fake

Holding the directional pass button will be an alley oop

Defense Controls
Left Analog............................Movement
Right Analog..........................Isomotion
A..........................................Random Switch Player
X..........................................Jump/Rebound/ Block
Y...........................................Take Charge
B..........................................Steal
Black....................................Direct Switch toggle on/off
White....................................Call for Double Team
R..........................................Acceler ation
L...........................................Face Up Opponent/ Block Out
Select....................................Intentio nal Foul
Directional Pad.......................Change Play

Offense w/o the Ball

Left Analog...................... Movement
Right Analog.....................Isomotion
A.....................................Call for an alley-oop as you cut toward the basket
X.....................................Tell Ballhandler to Shoot
Y.....................................Call for Ball
B.....................................Spin
Black................................Set Pick
White...............................Call for a pick (Look at Reggie Miller or H20 and when they don't have the ball someone sets a screen for them to run pass and the get the ball and shoot)
R......................................Acceleratio n
L......................................Post Up/Block Out
Directional Pad..................Change play
Tap Y will be a fake call for the ball
Double Tap Y to ask for a lead pass


Isomotion Defense

Up-Contest Shot, You attempt to block the shot without your feet leaving the ground or getting the foul. It is a safer block attempt.

Down-Low defensive Stance Postion also gets you in closer to offensive player making you force him to go a direction.

Left/Right-A safer steal attempt, more like poking at the ball, works well for dribbling and passing lanes.


Post up Isomotion (Posting up will be the Left trigger button, so pressing the left trigger button and a right analog direction will execute a post move)
Stationary or deadball
Fake Right Left Trigger + Right on the analog stick
Fake Left Left Trigger + Left on the analog stick
Hold the Ball Up Left Trigger + Up on the Right analog Stick
Hold the Ball In Front Left Trigger + Hold Down

Dribbling
Juke Left.............L Trigger + Left
Juke Right............L Trigger +Right
Post Spin Move.....L Trigger + Up
Drop Step.............L Trigger + Down

Post Shooting Moves
Turn Around Jump Shot........If you were already posting up just let go of the L Trigger and Press X (the jumpshot button)
Fadeaway................Same as turn around except you hold back mid air on the left analog button
Up and under........While holding the L Trigger double press X for an up and under Jumpshot, but for an up and under dunk/layup double press Y.
Hookshot.........While Holding the L Trigger Hold X
Jump Hook......While Holding the L Trigger press X



Triple Threat Postion
----------------------------------------------------------------------------
Swing the Ball from Right to Left........ RIGHT
Swing the Ball from Left to Right........ LEFT
Jab-Step Right................................. Hold Right
Jab-Step Left................................... Hold Left
Swing the Ball Up............................. UP
Swing the Ball Down......................... DOWN
Hold the Ball Between the Legs.......... Hold Right analog button
Hold the Ball Behind Back.................. Hold Up
Step Back........................................ Hold Down


Here is a prototype for the Isomotion dribble providing the Right analog can recognize pressing the right analog, holding the right analog button, tapping the right analog button, and moving it in directions.


Isomotion Dribbling (moving)
Spin Move................Up, for a fake spin tap up
Step Back................Down
Juke Right................Right
Stutter step Right......Hold Right
Juke Left...................Left
Stutter Step Left.......Hold Left
Crossover................Press the right analog
Between the legs crossover........Tap the right analog
Behind the back crossover..........Hold the right analog
Killer Crossover.........................Double tap the right analog
Wide Crossover.........................Press right analog while double taping the movement button in a particular direction
Wide Behind the back................Like wide crossover except holding the right analog button
To string together different crossovers alternate between holding, pressing, tapping, and double tapping.


Stationary Dribbling will be the same as moving dribbling

If the right analog can't recognize the different commands let me know so I can revise this.


okay here it is Isomotion shooting, this works while in mid air pressing the analog buttons will execute a different dunk.

Moving the Left analog while mid air layup/ dunking will result in a degree turn while dunking or laying the ball up.

360-rotate the left analog while mid air shooting clockwise or counter clockwise into a full circle.

180-Rotate the left analog half way clockwise or counter clockwise.

Now for the specific dunk/layups by pressing the right analog in mid air while shooting.

Move right analog Left-for a left hand dunk or layup. For a left hand windmill/ or tear drop hold left. For a left hand tomohawk dunk press left.

Move right to do those left handed moves with the right hand.

Move up to do those left handed moves with two hands.

Move down to do the behind the back/reverse version of those moves.

Press Right analog for to move the ball between the leg or behind the back during a dunk or layup.

What do yall think of this?

STEEL_GORILLA_PIMP
December 2nd, 2003, 06:17 PM
oh yeah to cancel a move rotate the right analog a complete 360 so if you wanna cancel a crossover, stutter-step, and etc. to avoid an offensive foul then that is a way to cancel the move.

STEEL_GORILLA_PIMP
December 6th, 2003, 11:39 AM
well let's go with the majority even though a lot of people don't wanna vote. let's just multiply this by 100 to get an indication of the majority.

Blackwiz
December 6th, 2003, 01:32 PM
this is a good idea, i like the thing about the left analog being the movement, and the right being the isomotion, i picture it in my head how it could work