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View Full Version : Load-N-Fire looks great


BANG911
December 9th, 2005, 10:58 PM
This batting style is what I have been waiting for all along. It is the most realistic way to represent a real swing. Gone are the arcade days of the cursor, because there has just been a huge advancement in hitting.

MuDvAyNe
December 10th, 2005, 08:16 AM
What are you talking about???

Curll
December 10th, 2005, 08:57 AM
I want to know as well.

Maestro23
December 10th, 2005, 09:01 AM
What are you talking about???

It has nothing to do with MLB 2k6. He's talking about EA's MVP NCAA Baseball.

JoeCoolMan24
December 11th, 2005, 11:52 AM
Yeah, thats in MCP NCAA. Its where you pull back to have the batter lift his leg, and then jam forward for the swing.

PerfectZero
December 11th, 2005, 01:13 PM
Yeah, thats in MCP NCAA. Its where you pull back to have the batter lift his leg, and then jam forward for the swing.

This isn't inovation, this is Tiger Woods Baseball. Besides, there is more of a challenge to hitting accuratly instead of timing. EA has forgoten that.

sleepytercel
December 11th, 2005, 02:35 PM
Lol at Tiger Woods Baseball. Anyway, this stuff was innovative a few years ago, now it's tiredsome. Whiles some companies are making better innovations (VC and NBA2K) with the "R" stick, EA is rehashing the same movement controls in their games. The "pull back and push up" system is old, tiredsome, and thoughtless. There have been countless games to use this system, and after a while, all games will feel the same with different graphics. Batting isn't a golf swing, nor is it rolling a ball. They have used this "batting feature" in arcade baseball games before.

Curll
December 11th, 2005, 07:25 PM
Sega had that in WSB for the arcades, like 4 years ago.

Using the two sticks and the triggers to control the direction and the height of the ball (R stick is direction, L stick is height. R Trigger is swiiiing [press it quick for a slap hit, HARD for a big cut, or normal for a good old fashion swing] and L is bunt). That would be new. Hard to master, too.

So runner on second, 1 out. You want to hit the ball to the right side on the ground. Runner on 3rd, less than 2 outs. You want to hit a long fly ball for a sac fly. If an opponent keeps pounding the outside of the plate, you go with the pitch and slap it to the opposite field.

sleepytercel
December 11th, 2005, 08:43 PM
It was also featured in an older baseball game, possible from Sega, back in the mid to late 80's.

djclintyt
December 12th, 2005, 03:29 AM
The "pull back and push up" system is old, tiredsome, and thoughtless.

Is it as old, tiresome, and thoughtless as "one button for contact swing, one button for power swing"? Some of you are criticizing EA saying their innovation isn't innovative enough, when the game from this website is still using the same swing control from WSB 2K1. Seems hypocritical to me.

I like what EA is doing. When they lost the baseball license, they decided to go in a different direction and do something no one had ever done before. By contrast, when 2K lost the football license, they folded.

Saint19
December 12th, 2005, 02:06 PM
Actually I think All Star Baseball 2005 had a very similar method of moving the right stick for the swing.

Michael

RTT
December 12th, 2005, 02:16 PM
Either way.. I'm probally going to buy the NCAA game and not 2K's game just based on gameplay.

boondocksaint
December 12th, 2005, 02:42 PM
Is it as old, tiresome, and thoughtless as "one button for contact swing, one button for power swing"? Some of you are criticizing EA saying their innovation isn't innovative enough, when the game from this website is still using the same swing control from WSB 2K1. Seems hypocritical to me.

I like what EA is doing. When they lost the baseball license, they decided to go in a different direction and do something no one had ever done before. By contrast, when 2K lost the football license, they folded.

Man...once an EA fanboy, always an EA fanboy...What feature will you praise next? Create-A-Fan? Wait, they already did that garbage...

It's totally irrelevant but have you even played Madden 06 this year? No challenges, players moving through other players' bodies, absolutely ZERO presentation elements, and in the last game I played, the CPU sat there and called audibles at the line as the last 7 seconds ticked off the clock in the 4th quarter instead of trying a play when they were only down a touchdown.

You're an EA fanboy, so I'm jumping on 2K's side. Despite being an underdog by reputation and probably the size of their staff/resources, they have tried incorporating new elements in most of their games. First Person Football, top notch MLB commentating by Joe Morgan and Jon Miller, Crease Control (the only 'port' to have significant new features), creating the most respected NBA franchise for non-arcade players...

Comparing EA taking the NFL license and TakeTwo taking over the MLB license is not the same thing. The NFL is such a large part of the video game market and EA did it almost solely because of being afraid of the competition.

TakeTwo responded by taking the MLB license probably out of sheer survival tactics, as EA probably would have tried to take that license too...

Go to maddenmania.com or something if you want to preach that ****...

San Franpsycho
December 12th, 2005, 06:25 PM
Nice to see you here, boondock.

One thing you didn't mention is that the 2K just got the 3rd party license for the MLB. 989 can still make their series on PS2 and Nintendo can still make their game. Unlike what EA did with the full license with the NFL, they eliminated their competition entirely.

lvsolja
December 13th, 2005, 05:11 AM
:CORRECTION:::-when EA GOT THE NFL DEAL-they kept on hoping on other companies nutts quickly to keep sega/vc take-two from getting any football games...u dummy--ea quickly-dished out cash to--ncaa football & ,arena football league so no other company can make football games from those sports that are on t.v.

sportszscribe
December 13th, 2005, 10:53 AM
Actually I think All Star Baseball 2005 had a very similar method of moving the right stick for the swing.

Michael

You talk about a game that was hard to master at the plate...none tougher than the ASB series over the years. Played full season of ASB05 (in '04), didn't have one player hit over .300, nobody hit 30 dingers. Their cursor system, combined with sim (highest) pitch speed, was just nasty. Too bad the fielding glitches were so disruptive.

Saint19
December 13th, 2005, 02:01 PM
Yah.... I hated fielding in ASB.

Michael

totalownership
December 14th, 2005, 09:42 AM
By contrast, when 2K lost the football license, they folded.

WOW I didn't know 2k folded!!! HOLY SMOKES. So I guess the message boards are down and I'm imagining that I'm typing this. And that NBA 2K6 games must be me actually so blown out from crack I'm thinking I'm sitting in front of a TV playing it but I must be in a psyhc ward. Wow thanks for letting me know something.

BANG911
December 15th, 2005, 12:14 PM
Looks like 2k Sports is doing the same stuff you guys were just bashing all through this thread. Now you must somehow back 2k sports idea for hitting this year without looking like a real fan-boy.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
IGN Sports: How does the Swing Stick work?

Chien Yu: The Swing Stick batting mechanic is a new control feature that was inspired by NBA 2K6's Shot Stick mechanic. There was such great feedback from our fans of the Shot Stick and our team believed we could use a similar concept for batting. The basic mechanic is pretty simple but just like the Shot Stick, it feels really natural - simply pull back on the stick and release to make contact as a pitch approaches the plate. There are also some more advanced techniques of the Swing Stick that will give fans of our game an incredible fun and challenging experience.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

So the joystick it is this year huh???

RTT
December 15th, 2005, 12:26 PM
I'm not supporting 2K on the baseball thing because the only baseball game i've ever played is MVP and I loved it.

I don't support EA because Madden is not realistic and not the type of football game that I like.

segagamer4life
December 21st, 2005, 11:49 AM
Sega had that in WSB for the arcades, like 4 years ago.

Using the two sticks and the triggers to control the direction and the height of the ball (R stick is direction, L stick is height. R Trigger is swiiiing [press it quick for a slap hit, HARD for a big cut, or normal for a good old fashion swing] and L is bunt). That would be new. Hard to master, too.

So runner on second, 1 out. You want to hit the ball to the right side on the ground. Runner on 3rd, less than 2 outs. You want to hit a long fly ball for a sac fly. If an opponent keeps pounding the outside of the plate, you go with the pitch and slap it to the opposite field.


yup... they are always the first.... sega owns...