LeTs Go MeTS
December 29th, 2005, 07:08 AM
I really liked the Kzone last year because it provided more of a realistic game where you walk people sometimes, unlike MVP were you can go 25 innings without giving up 1 walk.
PerfectZero
December 29th, 2005, 07:20 AM
I really liked the Kzone last year because it provided more of a realistic game where you walk people sometimes, unlike MVP were you can go 25 innings without giving up 1 walk.
Good for you
MajorLeagueBaseball4ever
December 29th, 2005, 07:36 AM
Well thing is that, I never gave up walk even in MVP or MLB 2006. There has to be realistic pitching system that control varies by pitcher's health and confidence ALOT
brrmikey
December 29th, 2005, 09:51 AM
I really liked the Kzone last year because it provided more of a realistic game where you walk people sometimes, unlike MVP were you can go 25 innings without giving up 1 walk.
K-Zone is a good idea that needs work. It should have shared the love and not had a monogamous relationship with CPU bunting. I use Effort, without vibration. The thing that is killing the K-Zone experience for me is the fact that missing the targets badly would most likely cause random meatballs...it kinda makes sense, but needs tweaking (maybe like meatballs [depending on where it missed], in a hitter's red zone depending on the hitter, etc..). K-Zone (now crosshair i guess) needs to incorporate more BALLS going out of the strike zone to have more walks and higher pitch counts, and now that the catcher is more involved, balls everywhere...make that catcher earn his money...lol
I guess I'm trying to say....smarter meatballs? lol