View Full Version : Scientific Experiment-Participation from all encouraged.
Trevytrev11
March 24th, 2006, 07:40 AM
OK, lets be honest, this isn't going to be too scientific.
Everyone who wants to contribute-please do so, but try and be mature about it.
My goal is to come up with a top ten or so list of priorities that we would like to see in next years game in hopes that developers will get a stronger feeling of what we want.
The process:
I would like as many people as possible to throw out ideas for changes, upgrades, new features, etc. that you would like to see in next years game. If I get a pretty good response-in about a week or so I will comeback and make one list of everyones items.I'll take those and put them in a new post where everyone can rank their favorite items.
Please try to keep your suggestions as short and to the point as possible. If you feel you need to explain it-by all means to so-but just try to kepe it brief. Please don't give explanations for obvious things like: "fix the gloves and hats" as that explains it self.
****No matter how stupid or rediculous you think someones idea is-please refrain from making comments in this post. I'd like to keep this a suggestions only post. You can voice your opinion later by not voting for that item.
Trevytrev11
March 24th, 2006, 07:41 AM
A fielding button (a user controlled button that controls the timing of the players glove to catch/field the ball on defense).
ramsyanks
March 24th, 2006, 07:54 AM
how about a practice mode. you can have Batting Practice. not HR Derby but actual BP. And fielding practice with a coach hitting fungos around the diamond and outfield.
RTT
March 24th, 2006, 07:55 AM
How about an all-new fielding system that is really close to MVP's.
Trevytrev11
March 24th, 2006, 08:06 AM
-Player Specific Stances/swings
-Pitcher Specific Windups/follow throughs.
ch2423
March 24th, 2006, 09:07 AM
How about real baseball? When a bat hits a ball it makes a crack, not a boom. When amazing plays happen everytime the ball is in play they are no longer amazing, they are routine (see 2K5). Deeper counts when pitching or hitting, I'd like more than 1 walk a game between both teams.
Pretty much just combine High Heats gameplay and 2K's graphics. I'd be happy and able to finish a 162 game season again.
xxpujols4mvpxx
March 24th, 2006, 09:34 AM
i don't even get one walk for either teams
esmeet
March 24th, 2006, 10:13 AM
#1) Expansion Team mode
#2) Career Mode (see 24/7 mode on NBA 2k6)
DaoudS
March 24th, 2006, 10:22 AM
1. Better animations (batting, feilding, pitching, anything else you can think of)
2. Custom batting stances
3. Using the camera too so you can put yourself in the game
4. Career Mode .... SOMETHING VERY VERY DEEP. Like create a player, choose the family, hitting style, influences. I would list 100 things but I'd bore you guys
5. Manager or General Manager or Owner mode. Where the focus would be in simulation
6. Player characteristics - Say you have a snobby player, you should be able to do something about it or that should effect how much money he gets paid. This would probably go in General Manager Mode.
7. Mascot races - as a mini game
8. Hall of Fame and retired jersey numbers.
9. Better celebrations when you win the World Series. Like there should be entire presentation on the WS MVP and the commentators should discuss his great effort
10. Better statistical management. I don't really like seeing fake things like Jeter hitting 30 HRS.
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These are not in any order, but just somethings I hope they can start putting in future games. Of course it won't happen all in one year because then I wouldn't want to buy the game next year and just update the rosters...but slowly putting these things in wouldn't hurt.
xxpujols4mvpxx
March 24th, 2006, 10:28 AM
jeter can hit 30, if he is lucky. His career high is 24. Maybe you should have used jack wilson for an example
DaoudS
March 24th, 2006, 10:34 AM
but you have to see how he is used in the lineup. he isnt the number 3, 4 or 5 hitter. he hits leadoff or 2nd. More of a contact hitter. ok. JUAN PIERRE shouldn't hit wouldn't hit more then 15 HRS ever.
Trevytrev11
March 24th, 2006, 10:54 AM
lets keep the comments off of this one-I just want to see suggestions.
I don't want to turn this into a discussion or a debate-just a laundry list.
xxpujols4mvpxx
March 24th, 2006, 10:56 AM
dude, who cares, i just thoight i would say that it is possible. Is that ok with you captian?
Do you think we will get a update, i just realized that we have gone 14 days without one.
Trevytrev11
March 24th, 2006, 10:57 AM
dude, who cares, i just thoight i would say that it is possible. Is that ok with you captian?
why do you have to be a jerk on every post? I made this post with a purpose and leave it up to you to go against it.
xxpujols4mvpxx
March 24th, 2006, 11:09 AM
i am not being a jerk, Is saying jeter can hit 30 hr a mean thing to say? If it is then tell me.
Trevytrev11
March 24th, 2006, 12:24 PM
#1) Expansion Team mode
To piggy back that, I would like to see a create a team feature w/a lot of details (tons of mascots, jersey types, ability to customize jerseys, etc.
senorian
March 24th, 2006, 12:39 PM
what i want is a true next gen version. not a ported version like what we're getting this year but a truly next gen MLB2K7 game.
oh, and for them to bring back the in game save feature. why this was removed in the first place is beyond me but i feel that it's a must. sometimes it's though to play a 45 minute game all the way through and having the in game save made it so much easier.
Men of Teal
March 24th, 2006, 12:55 PM
i want them to be dead on accurate with the stadium experience
what is it like to go to a game at fenway? shea? tropicana? the ballpark in arlington? RFK? etc. bring out all the little things that make going to a game in real life enjoyable into the game
xxThaGOATxx
March 25th, 2006, 11:14 AM
In online leagues, have rotating seasons so you can have free agency (draft would be nice too, but lets keep things partially realistic) and traded players can stay with teams for more than the partial season.
Additionally the abilitiy to have a fantasy draft for online leagues.
RedSoxfan013
March 25th, 2006, 01:07 PM
I'd like to see a new expansion draft mode like they used to have in ASB. and also greatly more detailed trade options, ie, more than 3 from each team, including money, multi-tema deals, etc. just more stuff off the field
crowds44
March 25th, 2006, 06:18 PM
i want to control more than just one team in a season!!!!! give us the atleast 2 per person gamertags we can use in league play!!! online that is!!!!!! also be able to have computer controoled teams in online season!!!!
come on,
crowds44
K_GUN
March 25th, 2006, 08:11 PM
no more herky jerky animations!
go record real world sounds at the ball park (ie bats hitting balls)
dynamic attendence....if the D-rays play the royals...have a 1/2 empty TROP FIELD
no more herky jerky animations
dan stevens/ peter okeefe
playable minor leagues
no more herky jerky animations
use that INSIDE EDGE data to re-calculate player ratings
improved AI management ( ie teams working lefty/righty matchups better)
no more herky jerky animations
JoeJackson84
March 25th, 2006, 08:41 PM
The one thing I want in MLB 2K6 is the ability to edit numbers in franchise/career mode. Its very frusterating to see players that you acquire wearing either retired numbers or sharing a number with a player who's already on the roster.
It is just a simple addition and is in almost every sports game. Please won't someone tell me they've finally done it!
Rob02150
March 25th, 2006, 10:24 PM
Why do so many people want Dan and Peter? Jon and Joe are perfect.
REDSFAN2004
March 26th, 2006, 12:44 AM
How about real baseball? When a bat hits a ball it makes a crack, not a boom. When amazing plays happen everytime the ball is in play they are no longer amazing, they are routine (see 2K5). Deeper counts when pitching or hitting, I'd like more than 1 walk a game between both teams.
Pretty much just combine High Heats gameplay and 2K's graphics. I'd be happy and able to finish a 162 game season again.looks like you took the words right out of my mouth.
scootermojo
March 26th, 2006, 05:07 AM
-the ability to control all 30 teams in franchise mode
-expanded game, season and career record book including team records
-the pitching engine SEEMS to be improved this year but, like someone else said, it would be nice have more walks than previous versions like the high heat series had.
-more camera angles especially in regards to batting and fielding
-variable strike zones that change from game to game...ie, ump to ump
-more slider options to tweak with gameplay
-create an expansion team capability
-ability to move teams to another city
-ability to create a stadium
-improved trading options like another post had...more than 3 players, money, etc.
-ability to save a game in the middle of a game
-accurate attendance in regards to standings during season play
-minor league teams, stadiums and the ability to play those games
-the ability to edit players attributes mid-season
-more statistics including lefty/righty matchups
-better celebrations and presentation for winning world series, playoff series and clinching division
baandje
March 26th, 2006, 05:39 AM
Move the CPU "Throw Strikes" slider to zero and I guarantee the CPU will walk every one of your batters. People need to tinker with this stuff before jumping to conclusions.
scootermojo
March 26th, 2006, 05:55 AM
Move the CPU "Throw Strikes" slider to zero and I guarantee the CPU will walk every one of your batters. People need to tinker with this stuff before jumping to conclusions.
i guess you didn't read the first post in this thread...this thread is for suggestions not to critique them.
however, i'll humor you...i did tweak with the sliders as i do on all sports games just as i'm sure everyone else has. yes, if you set the slider to 0 my hitters would've been walked every time but where would've been the realism in that? also, if i had it set at 20, 25, 30, 25, 40, etc, it was easy to figure out the pattern as to when the cpu would throw a ball even after tweaking the sliders that controlled when throwing balls ahead and behind in the count.
also, it's ridiculously easy to throw a strike when you are pitching regardless of the variation slider concerning pitching control. i practically had to walk someone on purpose. pitchers are good, no doubt, but it's common sense to know that they can't throw a strike everytime especially on breaking balls.
the high heat engine was the best for pitching....4 zones and the option to either picth a strike or ball in those zones and after picking those two selections it depended on the actual pitchers ratings so if you picked a fastball inside for a strike there was a good chance it would roll off the plate for a ball especially if his control rating was doo doo.
you need think a little more before YOU jump to conclusions about what people are saying.
baandje
March 26th, 2006, 06:36 AM
i did tweak with the sliders as i do on all sports games just as i'm sure everyone else has. yes, if you set the slider to 0 my hitters would've been walked every time but where would've been the realism in that?
Okay, I see. Right. Gosh, what to do then? Say, how about you ADJUST THE SLIDERS UNTIL YOU GET THE RIGHT BALANCE OF BALLS AND STRIKES?
And tell me: what's the point of a suggestions thread and making suggestions, WHEN THAT ASPECT OF THE GAME'S NOT BROKEN? ADJUST THE SLIDERS.
As for User pitchers, EDIT THEIR CONTROL RATINGS. No, it's not a fix for online play or franchise, but it works fine for single season play.
baandje
March 26th, 2006, 06:49 AM
also, if i had it set at 20, 25, 30, 25, 40, etc, it was easy to figure out the pattern as to when the cpu would throw a ball even after tweaking the sliders that controlled when throwing balls ahead and behind in the count.
What are you talking about? Now you're saying there's problem with it being too easy figuring out pitching patterns? Sorry, but that's yet another thing that's NOT wrong with the game.
And what's your alternative, if you're terrified of setting the sliders at 20, or 25, or 50 or whatever? Where then do you set them? The only alternate I can come up with is a person doesn't play the game period, for fear of touching the sliders and figuring out the game programming.
scootermojo
March 26th, 2006, 06:56 AM
Okay, I see. Right. Gosh, what to do then? Say, how about you ADJUST THE SLIDERS UNTIL YOU GET THE RIGHT BALANCE OF BALLS AND STRIKES?
And tell me: what's the point of a suggestions thread and making suggestions, WHEN THE GAME'S NOT BROKEN? ADJUST THE SLIDERS.
As for User pitchers, EDIT THEIR CONTROL RATINGS.
Any else you need spelled out? Do you need help putting the disk in the tray, for example?
ahhh...I DID ADJUST IT BUT IT'S NOT THE RIGHT BALANCE not matter how many combinations i used and countless others seem to agree so, therefore, it seems to be a problem. yes, i could adjust the control ratings but why should i have to do that for the 300 or so pitchers in the game. how about get it right like high heat did or get it close so that it takes only minimal adjustments to the gameplay sliders? also, the few pitchers i did adjust the control rating on had minimal effect and was still not even close to being realistic.
that being said, you still don't have a "solution" on how to make it harder to throw balls when i and others are pitching. absolutely no tweaking of sliders helps in that area. oh, i see. i guess you are under the impression that everyone can throw a strike at any given moment as last years pitching engine suggests. ever play baseball, dude? i'm not talking about playing ball in your backyard with friends but at a high level of play?
yes, the 2k series does not suck but it sure isn't perfect and why rest on laurels? i see, just make something and not try to improve on it...that's your credo. gee, if we all thought like that then there would've never been a disk invented to put into a tray for you to help me with.
on that note..."any else"? why don't you learn how to write something correctly before trying to be a smarta-s-s? it's called intelligence..."anything else" not "any else". maybe you should've stayed in school or pay attention if you still are instead of playing video games? maybe i can help you with grammer since you seem to be lacking severely in that department while you "help" me put a disk in the tray.
baandje
March 26th, 2006, 07:00 AM
that being said, you still don't have a "solution" on how to make it harder to throw balls when i and others are pitching. absolutely no tweaking of sliders helps in that area.
Edit. YOUR. Team's. Pitchers. And. Lower. Their. CONTROL. Ratings.
Works. Great.
Now... is that good, or should I spell it out slower for you?
scootermojo
March 26th, 2006, 07:04 AM
What are you talking about? Now you're saying there's problem with it being too easy figuring out pitching patterns? Sorry, but that's yet another thing that's NOT wrong with the game.
And what's your alternative, if you're terrified of setting the sliders at 20, or 25, or 50 or whatever? Where then do you set them? The only alternate I can come up with is a person doesn't play the game period, for fear of touching the sliders and figuring out the game programming.
WHAT ARE YOU TALKING ABOUT?!?!? i never said i was terrified with tweaking the sliders because i do on every sports game and EXPECT to do so. i was merely illustrating that I DID tweak the sliders without complaint yet still could not get anything realistic in regards to walks and others have done so and agree. therefore, it's obviously not me and it's a problem that needs to be addressed.
yes, the pitching patterns are easy to figure it out. if you couldn't then that's a rather sad commentary on your skill at playing a video game and at deductive logic and reasoning. i guess you never noticed that when not using the DH the computer would practically always intentionally walk the hitter preceding the pitcher regardless of the situation which was one of the few times a game that a walk actually occurred.
baandje
March 26th, 2006, 07:05 AM
also, the few pitchers i did adjust the control rating on had minimal effect and was still not even close to being realistic.
The old "tried it; doesn't work" argument. Great. Then how come it works for my edited pitchers? You sure you're playing 2K5? How many games you play, BTW? I've played over 300, so I've got a pretty good idea of how well edits work and how effective slider adjustments are. And they ARE very effective.
scootermojo
March 26th, 2006, 07:07 AM
Edit. YOUR. Team's. Pitchers. And. Lower. Their. CONTROL. Ratings.
Works. Great.
Now... is that good, or should I spell it out slower for you?
dude, you're stupid and childish and obviously can't read. grow up, get a brain and come talk to me when you can carry on an intelligent conversation. this is all called constructive criticism in regards to future games...do you know what that means or do you get upset when people offer you the same? i'm betting you do and you'll post again to prove it rather than just drop it.
baandje
March 26th, 2006, 07:11 AM
i guess you never noticed that when not using the DH the computer would practically always intentionally walk the hitter preceding the pitcher regardless of the situation which was one of the few times a game that a walk actually occurred.
You're mixing up lousy programming with pitch count issues now. Yes, the CPU walked batters in stupid situations.
And it always walked your 8th batter with 2 out, regardless of the situation. Try it: set up a situational game with two out and your 8th batter coming to the plate. Intentional walk, every time.
But none of that has to do with pitch counts and, as you say, being able to pick up on pitch count patterns. Again, you're tossing out comments as fact, when there's no fact to them at all. The game doesn't have that problem, regardless of how much you huff and puff about it.
baandje
March 26th, 2006, 07:17 AM
this is all called constructive criticism in regards to future games...do you know what that means or do you get upset when people offer you the same? i'm betting you do and you'll post again to prove it rather than just drop it.
Nice... make me look like the bad guy. You're the one who started this argument. I constructively pointed out that there ISN'T an issue with CPU pitchers not throwing balls. They'll throw balls 'til the cows come home if you adjust the sliders.
Then you went on suggesting the game has other issues -- like being able to pick up pitch patterns. Well, you're wrong. No issue. You're just peeved someone challenged your incorrect assumptions. And tell me: what's the point of recommending they fix something, when it isn't broken in the first place?
scootermojo
March 26th, 2006, 07:21 AM
You're mixing up lousy programming with pitch count issues now. Yes, the CPU walked batters in stupid situations.
And it always walked your 8th batter with 2 out, regardless of the situation. Try it: set up a situational game with two out and your 8th batter coming to the plate. Intentional walk, every time.
But none of that has to do with pitch counts and, as you say, being able to pick up on pitch count patterns. Again, you're tossing out comments as fact, when there's no fact to them at all. The game doesn't have that problem, regardless of how much you huff and puff about it.
i'm not huffing and puffing about it...you are or you wouldn't have posted your drivel. as i said, if you couldn't pick up pitching patterns then that is reflective on your pattern recognition ability which is, to say the least, poor if you did not see a pattern present.
it is fact as other posts can attest just as friends of mine can point out, also.
scootermojo
March 26th, 2006, 07:28 AM
Nice... make me look like the bad guy. You're the one who started this argument. I constructively pointed out that there ISN'T an issue with CPU pitchers not throwing balls. They'll throw balls 'til the cows come home if you adjust the sliders.
Then you went on suggesting the game has other issues -- like being able to pick up pitch patterns. Well, you're wrong. No issue. You're just peeved someone challenged your incorrect assumptions. And tell me: what's the point of recommending they fix something, when it isn't broken in the first place?
no, you are the one who started this "agrument" (i'm laughing about it) by being a smarta-s-s. yes, you stated that there is not a problem with pitching...your opinion. i say there is...my opinion. by the way, the original post states that is only for offering opinions not striking others down. i saw some opinions that i didn't agree with but i didn't respond to them because it's their opinion and that's what the purpose of this is...not to strike others down.
it shows the level of intelligence i'm dealing with here when you state that i am suggesting the game has other issues. the pitch pattern is directly related and relevant to the walk problem i perceive the game to have. also, the game does have other problems in certain areas. are you that obtuse to suggest the game doesn't have problems and that it's "perfect" as you suggest? you sound just like a 2k lacky in that 2k could do no wrong and is always perfect. if that were so then why did they even bother to change anything with this years game as opposed to just coming out with the same thing but with updated rosters?
DrewD007
March 26th, 2006, 07:47 AM
For franchise mode I think it would be neat if you could start like the day after the World Series of the previous year. So the Sox could try and keep Damon, prevent the Marlins from doing their firesale, Cardinals go after Burnett harder, etc
baandje
March 26th, 2006, 07:48 AM
it shows the level of intelligence i'm dealing with here when you state that i am suggesting the game has other issues. the pitch pattern is directly related and relevant to the walk problem i perceive the game to have. also, the game does have other problems in certain areas. are you that obtuse to suggest the game doesn't have problems and that it's "perfect" as you suggest?
All your attempts at insulting don’t change the fact that you’re wrong about CPU pitchers not throwing balls – something that’s easily fixed with sliders – and your assertion that it’s easy to pick up on pitch patterns. And I’m saying your wrong conclusions don’t belong in a suggestions thread for things that need “fixing”.
As for the rest of the game, I never said it was perfect… and you’ll have to point out where I said that if I missed it. I consider 2K5 the most broken video game – not “sports video” game; most broken “video game period” – I’ve ever played. I still feel 2K should have released a patch disk and provided it free to anyone who bought 2K5, it was that broken. Which is why I don’t believe 2K6 will be much better from that perspective, and I expect it will even have many of the same issues – like User pitchers being too accurate unless their ratings are edited.
But I do defend those aspects of the game that weren’t in fact broken. That’s called common sense.
bigfnjoe96
March 26th, 2006, 08:21 AM
I would to see them fix the sync aspect of online play, so that lag issue during pitching is non-exsistent. Also the ability to use CUSTOM ROSTERS for Online Leagues.
I would like to see them muse a different PHYSICS engine such as:
Unreal
Cry
Havoc
These engines are the best out there for NEXT-GEN.
Tighten-up the gameplay before adding any gimmicks to the series. PLEASE....& whatever don't remove the Slider Option
Trevytrev11
March 26th, 2006, 10:03 AM
I'd like to see a better system for rating players. I think a lot more should go into the ratings than simply the last 3 years.
baandje
March 26th, 2006, 10:23 AM
I'd like to see a better system for rating players. I think a lot more should go into the ratings than simply the last 3 years.
Exactly. There should be position-specific ratings. That's next-gen game programming, unlike Madden 360 where they went with the very same stale, old generic player ratings they had in current-gen Madden... which makes you wonder if Madden 360 is actually just a port.
I'm just kidding with that last comment -- just bugging Cellblock ;)
RedSoxfan013
March 26th, 2006, 03:05 PM
For franchise mode I think it would be neat if you could start like the day after the World Series of the previous year. So the Sox could try and keep Damon, prevent the Marlins from doing their firesale, Cardinals go after Burnett harder, etc
THAT'S what i forgot! I knew tthere was something i wanted to suggest that i just couldnt remember when i was typing my post. thanks drew :dance: i love your idea. i've always wanted to try the offseason BEFORE the season starts, rather than have to play a year with the current team. o yeah and good riddance to damon. one look at coco's stats this spring tells you he has been replaced
baandje
March 26th, 2006, 03:53 PM
For franchise mode I think it would be neat if you could start like the day after the World Series of the previous year. So the Sox could try and keep Damon, prevent the Marlins from doing their firesale, Cardinals go after Burnett harder, etc
That's not that difficult to set up. Spend a couple hours resetting the rosters to 05, then sim through a season to the post season or wherever, and start your franchise from there.
RedSoxfan013
March 26th, 2006, 05:32 PM
That's not that difficult to set up. Spend a couple hours resetting the rosters to 05, then sim through a season to the post season or wherever, and start your franchise from there.
True, but it is a somewhat lengthly and tedious process, and it would just be nice to have it done for you.
baandje
March 26th, 2006, 06:08 PM
True, but it is a somewhat lengthly and tedious process, and it would just be nice to have it done for you.
Yeah, but you could save the file after editing and before starting, and reuse it over and over again. Or upload it and make it available for others to use. Good project for someone with initiative.
Guga
March 26th, 2006, 10:15 PM
More Trade Options: Player/Team/Both Options, Throw some money into the trade, 3+ Teams Trade...
Prospects should be given more importance, I mean, you should be able to get a superstar for a team that is rebuilding if you offer them some good prospects or something like that.
You should be able to adjust the camera to your likings, like putting some zoom to it or zooming it off, changing the height.. not just for batting and pitching but for fielding also.
In-Game Save Feature
A Deeper Franchise Mode, where you could set the prices of almost everything (not that important for me anyway), but I would like to see some new options for the Franchise mode, which has been quite the same for what? 3 Years?
And all those things related to animations...
BoneThugged08
March 28th, 2006, 08:54 AM
Now their were back on topic... I would like to have an atmosphere for the playoffs, this hasnt truly been evident in a sport game. I know games have celebrations for winning the Championships, but the atmosphere of the entire playoffs is missing and the World Series. You could play a million regular season games then play a playoff game and not notice a difference. Also strategies change in the playoffs, pitchers might go on three days rest, starters may close a game if they must. Alot more traditional. This isn't represented in video games. Or even a big regular season game. Towards the end of the season two teams vying for a playoff spot play. This wouuld really make the experience alot more realistic and enjoyable.
orthostud23
March 28th, 2006, 09:21 AM
How about real baseball? When a bat hits a ball it makes a crack, not a boom. When amazing plays happen everytime the ball is in play they are no longer amazing, they are routine (see 2K5). Deeper counts when pitching or hitting, I'd like more than 1 walk a game between both teams.
Pretty much just combine High Heats gameplay and 2K's graphics. I'd be happy and able to finish a 162 game season again.
EXACTLY!!! High Heat Baseball albeit not a graphical wonder had THE BEST SIM BASEBALL gameplay TO DATE!!! I would love a HIGH HEAT port for the 360!!